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Number crunching :
To Whomever this concerns: Backoffs and error -6
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1mp0£173 Send message Joined: 3 Apr 99 Posts: 8423 Credit: 356,897 RAC: 0 ![]() |
If so then fine return My donation in full, Immediately or as soon as possible. As I will not make another donation ever again until this problem is fixed. From a practical standpoint, the only way for the project to return your donation is probably for Eric or Dan to reach into their own pockets, and send you $20. I'm sure this will be fixed "as soon as possible" but this is a very good follow-on to my earlier post. "As soon as possible" can take a lot longer than some people expect. |
Richard Haselgrove ![]() Send message Joined: 4 Jul 99 Posts: 14690 Credit: 200,643,578 RAC: 874 ![]() ![]() |
Talking about "as soon as possible", the problem about VLARs running slow has been documented since my Beta report on 15 January - some three hours after v6.08 - the first to compute VLARs at all - was released for Beta download. If it could be fixed easily, it would have been done by now. What makes it so important today? |
![]() ![]() Send message Joined: 9 Jan 00 Posts: 2562 Credit: 12,301,681 RAC: 0 ![]() |
Wow So Much Heartache and Grief! If I beat the dead horse it only has one more mile to run.... Then I am home... Many of you have made valid points! It has been pointed to Admins and Nvidia... Several of the users "here" are members of the Boinc Community (Alpha and Dev) and see things that are happening that they tell you about. They are also a prime source to get information into the group doing the developement. You are also allowed to if nothing else monitor those specific Email Lists. If you feel strongly enough about it you can Join. Then your voice is "one of those in the know." It just takes a bit of time reading. ELSE; you have to rely on those "here" that look and do there. It is also one of the ways you can recieve the Volunteer Tester thing under your name. Regards Pappa PPS: here I thought that my many years of Donations Threads was what was driving users away. After many hours of conversation with Eric on the subject, Users come and go. The hard part is that the reasons they come and go are not always obvious. Summer is coming and many will shutoff machines until fall (some will not come back)... That will surely mess with everyones Pending Credits (Oops you want me to return these?).... Please consider a Donation to the Seti Project. |
John McLeod VII Send message Joined: 15 Jul 99 Posts: 24806 Credit: 790,712 RAC: 0 ![]() |
Clarification of My last post Only: So not crunching on the gpu that does the video is not a practical idea(It's a stupid idea really) I'd think as GTX295 cards are an expensive minority of CUDA capable cards, In which case only GTX295 Cards or those people with more than one CUDA capable card would crunch, The rest would just do video and no CUDA. The option would be when the user is active. If the user is not active, then the system video slow downs would not be a problem. ![]() ![]() BOINC WIKI |
![]() ![]() Send message Joined: 21 Jun 01 Posts: 21804 Credit: 2,815,091 RAC: 0 ![]() |
If You can't do this then return the $20 donation to Me. You don't get to hold the project administrators hostage with your donation, period. me@rescam.org |
![]() ![]() Send message Joined: 21 Jun 01 Posts: 21804 Credit: 2,815,091 RAC: 0 ![]() |
The other point that occurs to me is "Has SJ actually run out of work because of the 24 hour back-off?" (He obviously can't answer this himself since I am blacklisted). As Richard says, if the VLAR killer returns 100+ consecutive VLARs then the back-off will be 24 hours but only until a non-error is returned and there should be plenty of those well within that 24 hour period so all it needs is a click on the "Update" button to report them isn't it? I had 60 VLAR kills in a row at BETA so I 'hit the daily quota' so to speak for 24 hours. Even so my GPU kept crunching happily here. me@rescam.org |
piper69 Send message Joined: 25 Sep 08 Posts: 49 Credit: 3,042,244 RAC: 0 ![]() |
SJ the lagging of the screen is not a boinc problem. it is a cuda problem. try for example folding at home and you will experience the same behavior on nvidia and ati powered gpu's like on seti main. best solution i found is to buy a second cheap video card and make that the primary display rendering device. another important thing is that the graphic card should have as much mem as posible. on the same host i tryed a 8600gt 256 ddr2 and 512 ddr3. the first had given me quite a headachei doing anything else than cuda. on the 512 it was much better. |
piper69 Send message Joined: 25 Sep 08 Posts: 49 Credit: 3,042,244 RAC: 0 ![]() |
The other point that occurs to me is "Has SJ actually run out of work because of the 24 hour back-off?" (He obviously can't answer this himself since I am blacklisted). As Richard says, if the VLAR killer returns 100+ consecutive VLARs then the back-off will be 24 hours but only until a non-error is returned and there should be plenty of those well within that 24 hour period so all it needs is a click on the "Update" button to report them isn't it? you can make the host always connected so right after a workunit is finished it will be reported. so you will never reach the minimum daily quota, |
![]() ![]() Send message Joined: 21 Jun 01 Posts: 21804 Credit: 2,815,091 RAC: 0 ![]() |
If so then fine return My donation in full, Immediately or as soon as possible. I'll bet they could send you a handbag of equal cash value. Right Pappa? If I beat the dead horse it only has one more mile to run.... Then I am home... ![]() |
![]() ![]() Send message Joined: 21 Jun 01 Posts: 21804 Credit: 2,815,091 RAC: 0 ![]() |
The other point that occurs to me is "Has SJ actually run out of work because of the 24 hour back-off?" (He obviously can't answer this himself since I am blacklisted). As Richard says, if the VLAR killer returns 100+ consecutive VLARs then the back-off will be 24 hours but only until a non-error is returned and there should be plenty of those well within that 24 hour period so all it needs is a click on the "Update" button to report them isn't it? I know. Problem is I didn't have any non-VLARs at the time so I didn't have anything else to work on and upload. me@rescam.org |
![]() ![]() Send message Joined: 4 Oct 00 Posts: 9541 Credit: 50,759,529 RAC: 60 ![]() ![]() |
As it happens, I had an email today from the nVidia developer who did a major part of the port. He said: Thanks for reading my post. I thought I had read the vlar was included in the 6.6.20, my mistake. I was unable to find the release notes on the boinc site so sue me. I'm still waiting to hear it SJ tried Raistmers v.11 CUDA app? ![]() In a rich man's house there is no place to spit but his face. Diogenes Of Sinope |
piper69 Send message Joined: 25 Sep 08 Posts: 49 Credit: 3,042,244 RAC: 0 ![]() |
you could have disabled cuda. and crunched from an earlier backup of boinc data dir |
John McLeod VII Send message Joined: 15 Jul 99 Posts: 24806 Credit: 790,712 RAC: 0 ![]() |
Clarification of My last post Only: So not crunching on the gpu that does the video is not a practical idea(It's a stupid idea really) I'd think as GTX295 cards are an expensive minority of CUDA capable cards, In which case only GTX295 Cards or those people with more than one CUDA capable card would crunch, The rest would just do video and no CUDA. Why? If the user is having trouble with the display, wouldn't it be a good idea t turn off crunching on the display while the user was active? ![]() ![]() BOINC WIKI |
John McLeod VII Send message Joined: 15 Jul 99 Posts: 24806 Credit: 790,712 RAC: 0 ![]() |
Clarification of My last post Only: So not crunching on the gpu that does the video is not a practical idea(It's a stupid idea really) I'd think as GTX295 cards are an expensive minority of CUDA capable cards, In which case only GTX295 Cards or those people with more than one CUDA capable card would crunch, The rest would just do video and no CUDA. It will still crunch when you are NOT active. ![]() ![]() BOINC WIKI |
piper69 Send message Joined: 25 Sep 08 Posts: 49 Credit: 3,042,244 RAC: 0 ![]() |
SJ try updating youre video drivers to version 185.68. i obseved an amelioration of the slugishness. maybe it helps you too |
piper69 Send message Joined: 25 Sep 08 Posts: 49 Credit: 3,042,244 RAC: 0 ![]() |
try then with the new whql non beta version 182.50 |
![]() ![]() Send message Joined: 21 Jun 01 Posts: 21804 Credit: 2,815,091 RAC: 0 ![]() |
Clarification of My last post Only: So not crunching on the gpu that does the video is not a practical idea(It's a stupid idea really) I'd think as GTX295 cards are an expensive minority of CUDA capable cards, In which case only GTX295 Cards or those people with more than one CUDA capable card would crunch, The rest would just do video and no CUDA. A video Guru may correct me if I'm wrong but I believe BOINC will see multiple GPUs as a single graphics card (ergo a single GPU) much like my system sees both harddrives as a single RAID drive. me@rescam.org |
John McLeod VII Send message Joined: 15 Jul 99 Posts: 24806 Credit: 790,712 RAC: 0 ![]() |
Clarification of My last post Only: So not crunching on the gpu that does the video is not a practical idea(It's a stupid idea really) I'd think as GTX295 cards are an expensive minority of CUDA capable cards, In which case only GTX295 Cards or those people with more than one CUDA capable card would crunch, The rest would just do video and no CUDA. Each GPU has to be treated separately. They don't cooperate as well as 2 CPUs where at least multi threading can be done. ![]() ![]() BOINC WIKI |
![]() Send message Joined: 6 Apr 07 Posts: 7105 Credit: 147,663,825 RAC: 5 ![]() |
Looong thread.. I don't know, if someone pointed: The current CUDA V6.08 is only a 'short' available app. But 'short' mean now some months - and I hope it will not last years.. I think some didn't followed the release of the CUDA app here at SETI@home. At the beginning you got BSOD, driver crash and similar probs with your PC. Because of a BUG in the CUDA app. Then the developers worked and published a new CUDA app [V 6.08] and the prob with BSOD and other similar probs were solved. But the little side effect is - the VLARs will calculate slowly.. very slowly.. - BUT I think it's better than BSOD and similar, or? Yes - I let run Raistmer's 'VLAR kill' mod.. Because ~ 8 min. for a 'normally' [AR=0.44x] and ~ 55 min. [VL-AR= ?] (can't remember which) is very disappointing. But I don't feel well - because after 6 errors came home - the complete WU will be deleted from the Berkeley data base - and maybe there was the 'WOW-signal' and nobody noted it? Yes - of course this would be well: mod the Berkeley server software - 1. VLARs only to CPU rigs 2. that if a modded CUDA app 'killed' a VLAR, this WU ONLY again to a CPU rig. 3. rise the error numbers of every WU from 6 to X [I don't know what would be well] [EDIT: 4. maybe mod the 'VLAR kill' that it will delete only the WU on the rig. AFAIK - this will not count to the errors, or? BUT - sorry to the 'wingmen'.. Or what would be possible also to reduce the worst case?] Yes.. OTOH.. if you buy a GPU and you will not get WUs for it.. It's your prob - not the prob of the project. It was discussed here very often.. We [the members] support the project. The project don't support us. For example if the rigs get faster and faster.. Or if now all the members of SETI@home buy a fast GPU.. Then SETI@home would not have enough WUs for all members.. And yes - look to my profile here.. I donated a lot of hardware to my one and only loved project SETI@home. Because I believe to the science. And I like to support the project. In some eyes it's maybe not much.. But I don't have much money like maybe other have. And I hope Berkeley would give me all the time enough work for my rigs. :-) To be crunching 24/7. And I hope they will not reduce the WUs/GPU/day or the size of the cache [10 days]. If I would see the rigs idle [or they are OFF because of rebuild] I feel 'ill'.. because I need the noise of the fans to feel well.. ;-) ![]() |
W-K 666 ![]() Send message Joined: 18 May 99 Posts: 19663 Credit: 40,757,560 RAC: 67 ![]() ![]() |
Just got up, heavy thread to read with first coffee. Think that your request SJ is OTT. Especially as you knew about the problem before you got you latest graphics card. You are also running a non standard ver/script to kill the VLAR tasks so you have two choices, continue as you are and accept the consequences, which I believe are unfounded, or do all the tasks given to you no matter how long they take. As I said above I think here, as opposed to Beta, which you don't do, the chances of getting such a large batch of consecutive VLAR's without reporting a good task, so that your tasks/day is reduced to one are very slim. Your later comment about MB's being Seti and AP not is like buying an AM/FM radio and never using the FM band. The AM signal will probably, nay almost certain to, have interference on it. Whilst the FM broadcast will probably be interference free and be available in stereo as well. (AM 10kHz bandwidth, narrow band, FM 75kHz bandwidth, broad band) And if you are interested in credits the AP tasks, using optimised app, pay much more. Look at your banished friends quad no graphics computer |
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