Documentation Updates - Site may be Flakey

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Profile Paul D. Buck
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Message 29812 - Posted: 24 Sep 2004, 23:12:44 UTC
Last modified: 24 Sep 2004, 23:19:32 UTC

I just started the update to my web site, so, it may or may not be fully accesable off and on till it is done. As I write this I don't even know how much of the 300 some Megabytes that are contained there have been changed.

I can say that there are additions and re-arrangements. new adds included cross-project examples with tracking as you move about (assuming I have not broken that again) so if you start in SETI@Home you will get your examples as SETI@Home. If you change it, well, though I have to put a cookie on you, it will track the change. So, mid-horse you can change from SETI@Home and over to Predictor@Home and the examples will now be PAH ...

Places where I know of differences, there are magic content changers that show and hide content ...

I have been reworking the preferences portion so that is still a little, um, not finished. However, aside from the project preferences most of that is pretty good. With the schedulers off line or projects off line I of course cannot run the changes to see what they do so I can tell you.

Also added was more information about the screen savers/features in the BOINC Owner's Manual. I still need to review that whole book and check to make sure that I have covered cross-projects in all the other tabs and so forth.

Error messages are still weak and I have submissions from up to two months that I know are not in yet (sorry folks, I got them and they are in the mill and I will get to them when I can).

The material in the Glossary and Index, as always, gets a passel of changes as I move about and find gaps. The inter-ties also have been growing. I am up to 18,000 links with over 1,000 unique destinations ... Bad news is that I have nearly 300 broken links, good news is most of them are for examples or projects that are not live yet (if they ever get there, namely Floding@Home and Lattice ...).

Oh, lots of new examples, I even did a set of prefference matricies and that is kinda cute ... and no, you have to find it for yourself ... like the other puzzles in the writing, you have to find them on your own ...
<p>
247 files to update ...

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Profile Paul D. Buck
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Message 29840 - Posted: 25 Sep 2004, 0:09:01 UTC

Ok, it looks like it took! Happy Reading ....
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Message 30300 - Posted: 26 Sep 2004, 15:47:56 UTC

Gus pointed out some broken links ...

Thank you Gus!

I am uploading an update as we speak, and we have the broken link cound down to about 262 out of nearly 20,000 references ...

Some you will never see, others are in places that are still under construction (project preferences comes to mind ...

More work next week ...

Heck, if I get bored with football, maybe more today, but I don't think so ...
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Message 30316 - Posted: 26 Sep 2004, 16:53:26 UTC - in response to Message 30300.  

>
> Heck, if I get bored with football
>

Avast! Ye shall walk the plank!




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The game High/Low is played by tossing two nuclear warheads into the air. The one whose bomb explodes higher wins. This game is usually played by people of low intelligence, hence the name High/Low.
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Message 30400 - Posted: 26 Sep 2004, 23:11:54 UTC - in response to Message 30316.  

> > Heck, if I get bored with football
>
> Avast! Ye shall walk the plank!

Nope, you are going to have to carry me ...

I did not get bored, but 30 something to nothing in the late third quarter ...

No, watching paint dry is about as much fun ...
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Message boards : Number crunching : Documentation Updates - Site may be Flakey


 
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