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Crunching on comp which is not online
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Author | Message |
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Five Square Send message Joined: 3 Apr 99 Posts: 5 Credit: 70,687 RAC: 0 |
I have a question related to offline crunching. Can I download files via one computer, crunch these files on another and upload them via the first one again? I do have a comp. without internet access and want to use this one too. Greetings Five Square |
Thierry Van Driessche Send message Joined: 20 Aug 02 Posts: 3083 Credit: 150,096 RAC: 0 |
Unfortunately this will not work. The server at Berkeley keeps track at what PC the WU has been send. Once a WU is processed by another PC, the result of that WU contains the information of the PC that has processed the WU. Therefroe this will not be possible. This has been build in to prevent cheating as some people did with S@H Classic. Greetings from Belgium. Help Desk: use "Most recent answer first" sorting. |
Five Square Send message Joined: 3 Apr 99 Posts: 5 Credit: 70,687 RAC: 0 |
> Unfortunately this will not work. > > The server at Berkeley keeps track at what PC the WU has been send. Once a WU > is processed by another PC, the result of that WU contains the information of > the PC that has processed the WU. Therefroe this will not be possible. > > This has been build in to prevent cheating as some people did with S@H > Classic. > > Thx for the info. I have to think of another way to solve this. |
Scottatron Send message Joined: 15 Jul 03 Posts: 94 Credit: 220,389 RAC: 0 |
An interesting test would be to: Download WUs from online machine. Set to disable BOINC network access. Move the entire BOINC folder to the offline machine. Wait for offline machine to crunch the WUs. Moved BOINC folder from offline PC to online machine and then enable network access. Has anyone tried this approach? |
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