Message boards :
Number crunching :
Nvidia drivers, MBv8 and APv7 (post/pre 350)
Message board moderation
Author | Message |
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Iztok s52d (and friends) Send message Joined: 12 Jan 01 Posts: 136 Credit: 393,469,375 RAC: 116 |
This is just to remind you, if you have similar problem, when Nvidia driver is upgraded and you use very old AP GPU application. I was running old APv7 Nvidia client for long time, using driver 340.65. Worked fine with both MBv7 and APv7 on Nvidia GPU. With multibeam V8, I had to upgrade driver to 352.63, so setiathome_8.04_x86_64-pc-linux-gnu__opencl_nvidia_sah can do the job. (in beta, of course) Then AP workunits started to show, and they all failed. Some searhing of this forum pointed to http://setiathome.berkeley.edu/forum_thread.php?id=77133postid=1665104#1665104 So, I replaced all bool2 with bool_2 in AstroPulse_Kernels_r2696.cl file, and all works fine: AP Wus are processed and validated. BR s52d |
Richard Haselgrove Send message Joined: 4 Jul 99 Posts: 14650 Credit: 200,643,578 RAC: 874 |
If I may borrow this thread for a related matter? I'm preparing to do a big NVidia driver test. Along the way, I found: GeForce HotFix driver 361.60 for Windows, released 12 January 2016. This may, or may not, assist with/resolve the problems people have been reporting with NV driver 361.43 |
jason_gee Send message Joined: 24 Nov 06 Posts: 7489 Credit: 91,093,184 RAC: 0 |
Skimming the forum, there isn't a lot of detail, though looks like it addresses memory clock issues. These could indeed manifest in high-DPC-latency-like behaviour, potentially with transfer timeouts, application failures/device&driverResets, and potentially BSODs. Fingers crossed the specific mention of Photoshop and Illustrator implies Cuda Acceleration (as I suspect). Downloaded and will give it a try (though I've been on 359.00 with no issues) After reading the information at https://forums.geforce.com/default/topic/910177/geforce-drivers/announcing-geforce-hotfix-driver-361-60/, particularly the description of the reasons for hotfix drivers, I'll be keeping a closer eye on them. ... "Living by the wisdom of computer science doesn't sound so bad after all. And unlike most advice, it's backed up by proofs." -- Algorithms to live by: The computer science of human decisions. |
jason_gee Send message Joined: 24 Nov 06 Posts: 7489 Credit: 91,093,184 RAC: 0 |
A GeForce driver is an incredibly complex piece of software, with more lines of code than the entire Windows OS. Who knows, though going by filesizes alone, yeah I'd say the Core Windows OS Kernel and basic services would have fewer lines of code. Naturally most of what we might consider Windows is poorly debugged device drivers (paraphrasing a documentary I saw years ago about Netscape and the browser wars) "Living by the wisdom of computer science doesn't sound so bad after all. And unlike most advice, it's backed up by proofs." -- Algorithms to live by: The computer science of human decisions. |
Richard Haselgrove Send message Joined: 4 Jul 99 Posts: 14650 Credit: 200,643,578 RAC: 874 |
Please guys, keep the thread hijack to a minimum. The OP posted important information, and I don't want it to get buried. Link to opening post |
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