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Al Crowdfunding Project Donor*Special Project $75 donorSpecial Project $250 donor
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Message 1081887 - Posted: 27 Feb 2011, 2:14:50 UTC - in response to Message 1081635.  


Just one more off topic and I'll stop I swear.

http://windows.microsoft.com/en-US/windows7/Make-the-text-on-your-screen-larger-or-smaller

You're welcome ;) (Only works on Vista/W7 though) on XP follow these steps: http://www.xp-tips.com/change-font-size.shtml In internet explorer hold down your Ctrl key and scroll your mouse wheel ;)

/On topic
As far as I know the way it's designed now AP's only run on the CPU unless you are running ATi. As far as that goes I think it's mainly still a work in progress perfecting it using the OpenCL stuff on those cards.

No worries, I knew about changing the text sizes, but that then has the effect of messing up how many sites show up, how they wrap, etc. Kinda a kludgey fix, but def better than nothing, if you really need it. I guess what I am imagining isn't possible.

As for AP tasks, bummer that they don't work on the GPU, as it is such a more efficient cruncher. Well, I've watched the software changes in SETI since the '99, so I don't put anything past the developers, given enough time. One of these days I expect to see it come to pass, if we still have a significant # of AP tasks to process.

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Message 1081907 - Posted: 27 Feb 2011, 2:51:57 UTC - in response to Message 1081887.  


No worries, I knew about changing the text sizes, but that then has the effect of messing up how many sites show up, how they wrap, etc. Kinda a kludgey fix, but def better than nothing, if you really need it. I guess what I am imagining isn't possible.

As for AP tasks, bummer that they don't work on the GPU, as it is such a more efficient cruncher. Well, I've watched the software changes in SETI since the '99, so I don't put anything past the developers, given enough time. One of these days I expect to see it come to pass, if we still have a significant # of AP tasks to process.


Yeah it theory it would seem good to run APs on the GPU. I've been running vlar's on my 480 and it's cut my time down from ~2.5-3 hours to ~55min-1hr.10min. I know some of the ATi guys are extremely happy with the results they were getting, like really really low times. The reason we can't run it had something to do with the OpenCL we have? No clue I figure before too long we will see it happen.
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Message 1084262 - Posted: 6 Mar 2011, 4:04:07 UTC

Well, it looks like by the time I get up tomorrow morning, I will finally be thru all my wu's. I will check out the notes from the earlier posts in this thread to figure out what to put where. If anyone would like to review it and give me some specific directions on what to put where, I would appreciate it.

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Message 1084264 - Posted: 6 Mar 2011, 4:22:35 UTC - in response to Message 1081887.  

As for AP tasks, bummer that they don't work on the GPU, as it is such a more efficient cruncher. Well, I've watched the software changes in SETI since the '99, so I don't put anything past the developers, given enough time. One of these days I expect to see it come to pass, if we still have a significant # of AP tasks to process.


Keep an eye on Lunatic's. I believe they have something going in their alpha testing for NVidia GPUs and AP. Not sure when it will be available for us peons though.


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Message 1084799 - Posted: 8 Mar 2011, 0:50:40 UTC

Ok, edited my app_info.xml, does this look good to go before I re-start BOINC?

<app_info>
<app>
<name>setiathome_enhanced</name>
</app>
<file_info>
<name>AK_v8b_win_SSE3_INTEL.exe</name>
<executable/>
</file_info>
<app_version>
<app_name>setiathome_enhanced</app_name>
<version_num>603</version_num>
<flops>6000000000</flops>
<file_ref>
<file_name>AK_v8b_win_SSE3_INTEL.exe</file_name>
<main_program/>
</file_ref>
</app_version>
<app>
<name>astropulse_v505</name>
</app>
<file_info>
<name>ap_5.05r409_SSE.exe</name>
<executable/>
</file_info>
<app_version>
<app_name>astropulse_v505</app_name>
<version_num>505</version_num>
<flops>235000000000</flops>
<file_ref>
<file_name>ap_5.05r409_SSE.exe</file_name>
<main_program/>
</file_ref>
</app_version>
<app>
<name>setiathome_enhanced</name>
</app>
<file_info>
<name>Lunatics_x32f_win32_cuda30_preview.exe</name>
<executable/>
</file_info>
<file_info>
<name>cudart32_30_14.dll</name>
<executable/>
</file_info>
<file_info>
<name>cufft32_30_14.dll</name>
<executable/>
</file_info>
<file_info>
<name>libfftw3f-3-1-1a_upx.dll</name>
<executable/>
</file_info>
<app_version>
<app_name>setiathome_enhanced</app_name>
<version_num>608</version_num>
<flops>235000000000</flops>
<plan_class>cuda</plan_class>
<avg_ncpus>0.040000</avg_ncpus>
<max_ncpus>0.040000</max_ncpus>
<coproc>
<type>CUDA</type>
<count>1</count>
</coproc>
<file_ref>
<file_name>Lunatics_x32f_win32_cuda30_preview.exe</file_name>
<main_program/>
</file_ref>
<file_ref>
<file_name>cudart32_30_14.dll</file_name>
</file_ref>
<file_ref>
<file_name>cufft32_30_14.dll</file_name>
</file_ref>
<file_ref>
<file_name>libfftw3f-3-1-1a_upx.dll</file_name>
</file_ref>
</app_version>
<app_version>
<app_name>setiathome_enhanced</app_name>
<version_num>609</version_num>
<flops>235000000000</flops>
<plan_class>cuda23</plan_class>
<avg_ncpus>0.040000</avg_ncpus>
<max_ncpus>0.040000</max_ncpus>
<coproc>
<type>CUDA</type>
<count>1</count>
</coproc>
<file_ref>
<file_name>Lunatics_x32f_win32_cuda30_preview.exe</file_name>
<main_program/>
</file_ref>
<file_ref>
<file_name>cudart32_30_14.dll</file_name>
</file_ref>
<file_ref>
<file_name>cufft32_30_14.dll</file_name>
</file_ref>
<file_ref>
<file_name>libfftw3f-3-1-1a_upx.dll</file_name>
</file_ref>
</app_version>
<app_version>
<app_name>setiathome_enhanced</app_name>
<version_num>610</version_num>
<flops>235000000000</flops>
<plan_class>cuda_fermi</plan_class>
<avg_ncpus>0.040000</avg_ncpus>
<max_ncpus>0.040000</max_ncpus>
<coproc>
<type>CUDA</type>
<count>1</count>
</coproc>
<file_ref>
<file_name>Lunatics_x32f_win32_cuda30_preview.exe</file_name>
<main_program/>
</file_ref>
<file_ref>
<file_name>cudart32_30_14.dll</file_name>
</file_ref>
<file_ref>
<file_name>cufft32_30_14.dll</file_name>
</file_ref>
<file_ref>
<file_name>libfftw3f-3-1-1a_upx.dll</file_name>
</file_ref>
</app_version>
</app_info>

I also tried to find something called dcf int the client_state.xml as mentioned by Miep, but couldn't find it. Is it something I need to add to it, and if so, where would I add it? Thanks! Looking forward to getting crunching again with this machine. :)

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Message 1084806 - Posted: 8 Mar 2011, 1:06:46 UTC - in response to Message 1084799.  

I also tried to find something called dcf int the client_state.xml as mentioned by Miep, but couldn't find it. Is it something I need to add to it, and if so, where would I add it? Thanks! Looking forward to getting crunching again with this machine. :)

The actual tag is called

<duration_correction_factor>

(DCF for short). There will be one for each project you're attached to - make sure you edit the right one.
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Message 1084814 - Posted: 8 Mar 2011, 1:24:23 UTC - in response to Message 1084806.  
Last modified: 8 Mar 2011, 1:26:03 UTC

I only run SETI :)

Thanks for the info, I changed it. Does everything else look good, before I try re-starting BOINC? Thanks!

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Message 1084816 - Posted: 8 Mar 2011, 1:28:29 UTC - in response to Message 1084799.  
Last modified: 8 Mar 2011, 1:31:15 UTC

What did you change in the app_info and why?

and is your name really George Osborne?, or did your user id change like everyone elses? :-)

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Message 1084822 - Posted: 8 Mar 2011, 1:46:16 UTC - in response to Message 1084816.  

Nope, not George Osborne, it must have changed, I noticed that mine is a fairly high number for someone who started in early '99, but it seems that when you changed your host, it gave you a new number, and couldn't find a way to get back the orig one. At least they have my start date correct. ;)

The reason I was changing stuff is that I upgraded my vid card from a MSI NX8800GT to a BFG GTX275 OC, and wanted to update my files with the correct flops statement, and whatever else would make it run more efficiently. If need be, I can post both files for someone to analyze in case I missed something.

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Message 1084830 - Posted: 8 Mar 2011, 2:06:25 UTC - in response to Message 1084822.  

Nope, not George Osborne, it must have changed, I noticed that mine is a fairly high number for someone who started in early '99, but it seems that when you changed your host, it gave you a new number, and couldn't find a way to get back the orig one. At least they have my start date correct. ;)


It is from issues at their site. Which they published in their news several days ago. You need to update your sig with your new number from their site.


The reason I was changing stuff is that I upgraded my vid card from a MSI NX8800GT to a BFG GTX275 OC, and wanted to update my files with the correct flops statement, and whatever else would make it run more efficiently. If need be, I can post both files for someone to analyze in case I missed something.


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Message 1084836 - Posted: 8 Mar 2011, 2:26:39 UTC - in response to Message 1084822.  

There really was no reason to add or change flops values, the server scales the <rsc_fpops_est> for the Wu's of each device anyway,
It might take a bit longer, but there's less chance of things being moved in the wrong direction,

Claggy
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Message 1084889 - Posted: 8 Mar 2011, 4:38:03 UTC - in response to Message 1084799.  

I think you'll want to reduce the flops for:

<app_name>astropulse_v505</app_name>
<version_num>505</version_num>
<flops>235000000000</flops>
                                                                Joe
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Message 1084891 - Posted: 8 Mar 2011, 4:44:28 UTC - in response to Message 1084836.  

Nope, not George Osborne, it must have changed, I noticed that mine is a fairly high number for someone who started in early '99, but it seems that when you changed your host, it gave you a new number, and couldn't find a way to get back the orig one. At least they have my start date correct. ;)


It is from issues at their site. Which they published in their news several days ago. You need to update your sig with your new number from their site.


Whoops, I will have to check it out, and see what I need to do to fix it, just noticed what you were talking about. Thanks for the heads up.

I think you'll want to reduce the flops for:

<app_name>astropulse_v505</app_name>
<version_num>505</version_num>
<flops>235000000000</flops>
                                                                Joe

Joe, what would you recommend setting it to?

There really was no reason to add or change flops values, the server scales the <rsc_fpops_est> for the Wu's of each device anyway,
It might take a bit longer, but there's less chance of things being moved in the wrong direction,

Claggy

So, I really don't need to have it in there at all? They system adds it for me? I haven't messed with it under the hood much, other than installing the optimized apps. Lots to learn, I know.

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Message 1084999 - Posted: 8 Mar 2011, 14:02:43 UTC - in response to Message 1084891.  

The system will adjust the flops count but it takes ten of each type for it to get an idea. This is no problem with MB and Cuda but might be annoying for APs showing too long a time to completion guesstimate.


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Message 1085212 - Posted: 9 Mar 2011, 4:11:41 UTC - in response to Message 1084891.  

I think you'll want to reduce the flops for:

<app_name>astropulse_v505</app_name>
<version_num>505</version_num>
<flops>235000000000</flops>
                                                                Joe

Joe, what would you recommend setting it to?

13.7e9 based on the host's application details.
                                                                 Joe
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Message 1085275 - Posted: 9 Mar 2011, 11:26:20 UTC - in response to Message 1085212.  
Last modified: 9 Mar 2011, 12:00:40 UTC

Ok, set it to 137000000000, going to fire it up now and see how it goes. Thanks for all the advice, I'll let you know if there are any issues once it's had a chance to crunch for a while.

*edit* Well, just installed EVGA Precision, and set the card to slightly OC-core 675, shader 1476, memory 1152 (didn't change that one yet) and with the fan speed set to 100, it's running about 66-67 degrees C, is that hot for this card? It also shows that it is using 275 meg of memory, does that mean I should change a setting to allow it to run more than one task at a time? Has it been established that you get better perf running 2 or more, or does that depend on the CPU's ability to feed them? In the time I've written this, the temp seems to have stabilized at around 63C. The thing sounds like a small vacuum cleaner, so I would like to try to turn down the fan speed a little. I know less of course is better, but what is an acceptable temp to run this card at 24/7? I can drop it back to stock speeds if necessary for the long term health of the card.

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Message 1085283 - Posted: 9 Mar 2011, 11:57:07 UTC - in response to Message 1085275.  

I think that's still a zero more than in 13.7e9. ;-)

Gruß,
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Message 1085284 - Posted: 9 Mar 2011, 12:13:02 UTC - in response to Message 1085283.  

Ruh roh, I better double check that one, I typed it in here manually, didn't cut and paste. I quick checked in BOINC manager, it is estimating the Cuda tasks as taking 17 minutes, and it seems that they are pretty close to that. The current task is 16 minutes in, with 2:33 to go, so maybe I did get it right?

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Message 1085290 - Posted: 9 Mar 2011, 12:45:54 UTC - in response to Message 1084830.  

Nope, not George Osborne, it must have changed, I noticed that mine is a fairly high number for someone who started in early '99, but it seems that when you changed your host, it gave you a new number, and couldn't find a way to get back the orig one. At least they have my start date correct. ;)


It is from issues at their site. Which they published in their news several days ago. You need to update your sig with your new number from their site.


The reason I was changing stuff is that I upgraded my vid card from a MSI NX8800GT to a BFG GTX275 OC, and wanted to update my files with the correct flops statement, and whatever else would make it run more efficiently. If need be, I can post both files for someone to analyze in case I missed something.


HAL, I went to their site and got my BOINC Cross Project IDentifier number(is this what I need to update my sig with?), then went to my account page here to update, but couldn't find a way to do it. Could you please walk me thru it? Thanks!

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Message 1085291 - Posted: 9 Mar 2011, 12:59:17 UTC - in response to Message 1085290.  
Last modified: 9 Mar 2011, 13:02:35 UTC

Al, on the End of the Table you will find the Link to your
Signature Graphic:

http://boincstats.com/stats/user_graph.php?pr=sah&id=7810325

[Edit:]
The easier way: Change the Number in your Sig here in the Community
Preferences from 40548 to 5117. ;-)

Helli
A loooong time ago: First Credits after SETI@home Restart
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Message boards : Number crunching : ok, this is unusual


 
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