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Number crunching :
SETI@home on PS3
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Author | Message |
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hammerstak Send message Joined: 2 Mar 02 Posts: 200 Credit: 2,874,433 RAC: 0 |
I noticed in the "Help Wanted" section, S@H is asking for help in creating a PS3 version of SETI@home. Does anybody know if there are serious plans to do this? I think it would be incredible, but it seems to me that it wouldn't be that easy to do, or to get Sony to allow. I'm pretty sure there would have been some financial incentive for Sony involved in the Folding@home thing..... |
jreinstedler Send message Joined: 28 Apr 02 Posts: 26 Credit: 24,605,608 RAC: 0 |
Sony doesnt have to allow it, it can be run through linux just like PS3grid does... just need to get the code created to run with the CellBE. |
Administrator Send message Joined: 23 Feb 08 Posts: 1 Credit: 46,026 RAC: 0 |
*offtopic* nice to see another canadian around =o) im kickin around Ontario har har har =p I noticed in the "Help Wanted" section, S@H is asking for help in creating a PS3 version of SETI@home. |
Derek Redden Send message Joined: 10 Apr 00 Posts: 3 Credit: 11,328 RAC: 0 |
I noticed in the "Help Wanted" section, S@H is asking for help in creating a PS3 version of SETI@home. Jeff how do I get an banner like the one you have? |
hammerstak Send message Joined: 2 Mar 02 Posts: 200 Credit: 2,874,433 RAC: 0 |
I noticed in the "Help Wanted" section, S@H is asking for help in creating a PS3 version of SETI@home. Clicky clicky! That should give you all the info you need! |
hammerstak Send message Joined: 2 Mar 02 Posts: 200 Credit: 2,874,433 RAC: 0 |
*offtopic* nice to see another canadian around =o) im kickin around Ontario har har har =p So you must be buried in snow then......crazy winter for both us and you. But yours is far worse of course! |
MEX Send message Joined: 16 May 99 Posts: 32 Credit: 6,204 RAC: 0 |
I noticed in the "Help Wanted" section, S@H is asking for help in creating a PS3 version of SETI@home.Please read this: http://setiathome.berkeley.edu/forum_thread.php?id=39297&nowrap=true#561420 http://setiathome.berkeley.edu/forum_thread.php?id=39910&nowrap=true#579107 As far as i know a S@h client for Linux on the PS3 already exits, which uses 3 SPU, so you have to start 2 instances of this client to use all 6 available SPU ... Personally i think a S@h client for the Game OS of the PS3 would make more sense, but it seems that SONY is more interested in Folding@home and doesnt want another project which might draw away some of the computing power currently comitted to F@h :( MfG, MEX |
petros Send message Joined: 10 Jul 03 Posts: 72 Credit: 141,587 RAC: 0 |
hi there I think only programmers for cell processors can help us. Sony probably dont want any other @home client on PS3 except f@h. I have PS3 too and im running sometimes f@h. I have to say ps3 crunch big WUs very fast. Since there is no s@h client for ps3 we cant compare fairly the speed of ps3 cell cpu with the modern cpus for normal computers. I know a guy with a ps3 farm, he have 10 ps3s and crunch for f@h. Regards SETI |
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