Profile: Stubbles

Personal background
My current focus is on finding ways to:
- keep power rigs from starving during the weekly maintenance
while also
- improving the overall throughput at the project level.
That could include aborting tasks when the servers are not under a heavy load.

I am currently experimenting with a cache of almost 1,000 tasks/rig (a Boinc Client limit that I see no reason to surpass), which is slightly less than 4-days worth of crunching on my ~almost~ power rigs.

For over a month, I've been doing dev and testing of many personal scripts (.cmd) that I intend to make public as open-sourced.
Having a bigger and "older" cache has also allowed me to do comparative testing with Credits as a useful metric.
(I never thought I would ever find Boinc Credits useful! lol )
This has sometimes led me to manually Abort hundreds of Guppis at times before running extended tests.

One of the ways I am currently counteracting the perceived "badness" of aborting tasks is by intentionally promoting to the front of the queue any task that has been issued more than twice. (Those task names end with _2 _3 and _4).
This includes any that could currently be:
- a Work Unit in a "Validation Inconclusive" state,
- an aborted task,
- an expired task (that wasn't processed before the deadline)
...just to name some of the most prominent.

Keep in mind, I try not to abort any tasks 24hrs before the Weekly Maintenance, and I rebalance my queues with MrK's prog during the weekly maintenance so as to minimize as much as possible any load I place on the S@h servers after the Weekly Maintenance.

What I find bizarre though is that some Haters (of those who Abort tasks) are also the ones who setup their rigs to query the servers 24/7 every 5mins ...even during and after the the weekly maintenance.
Seems like fuzzy logic to me....but I am not surprised since most humans are not logical most of the time, and even less so when emotionally triggered or when they are on a crusade to convert others.

Also, most humans don't understand much about ethics...including our beloved mod team.
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