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1)
Message boards :
Number crunching :
can 't upload
(Message 911581)
Posted 26 Jun 2009 by Woyteck - Boinc Busters Poland
Post: I do have the same problem. Furthermore, I have it for both Seti@Home and Einstein@Home. Started to suspect my ISP. (VirginMedia, UK). But if you guys are from other parts of the globe, then it's kinda random. (also updated BOINC to newest) Currently out of WUs. |
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2)
Message boards :
Number crunching :
*Development* BOINC 6.6.11 is out
(Message 869776)
Posted 26 Feb 2009 by Woyteck - Boinc Busters Poland
Post: Some random behaviour: -- 26/02/2009 20:24:08 GPUGRID Sending scheduler request: Requested by user. 26/02/2009 20:24:08 GPUGRID Reporting 4 completed tasks, not requesting new tasks 26/02/2009 20:24:14 GPUGRID Scheduler request completed: got 1 new tasks -- |
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3)
Message boards :
Number crunching :
*Development* BOINC 6.6.11 is out
(Message 869765)
Posted 26 Feb 2009 by Woyteck - Boinc Busters Poland
Post: I have it for Einstein@home as well. Furthermore, I have suspended the GPUgrid, and still getting new task everytime I wake up my PC (Vista 32bit). Didn't have that behaviour with 6.6.9 |
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4)
Message boards :
Number crunching :
*Development* BOINC 6.6.11 is out
(Message 869461)
Posted 25 Feb 2009 by Woyteck - Boinc Busters Poland
Post: Seems that 6.6.11 doesn't care whether I hca 'No new tasks' flag on the project.. It just downloaded GPUgrid WU, but I definitely have it as 'no new tasks'. |
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5)
Message boards :
Number crunching :
BOINC 6.6.9 is available
(Message 869210)
Posted 25 Feb 2009 by Woyteck - Boinc Busters Poland
Post: So, Macs are really evul! ;) |
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6)
Message boards :
Number crunching :
BOINC 6.6.9 is available
(Message 869197)
Posted 25 Feb 2009 by Woyteck - Boinc Busters Poland
Post: They skipped the 6.6.6 - LOL |
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7)
Message boards :
Number crunching :
GPUcrunch-rig,my experiences with 2*GTX260 &CUDA
(Message 865349)
Posted 14 Feb 2009 by Woyteck - Boinc Busters Poland
Post: What we really need is a motherboard with two 32-lane PCI Express switching chips. Only then there can be all four x16 slots fully utilized. I don't think, such monster has been produced yet. :( |
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8)
Questions and Answers :
GPU applications :
CUDA question
(Message 864404)
Posted 11 Feb 2009 by Woyteck - Boinc Busters Poland
Post: I can only speak for myself and my 8800GT. I play Q3 based Urban Terror (rarely anything else). Yes it does sometimes. When crunching Seti@Home I get a small sluggishness (down to around 40-50fps, from default 65fps) every several minutes, lasting for 10-20 seconds, then it goes back to around 60fps. When I crunch GPUGrid units, the game runs at 40-45fps constantly, and sometimes crashes, together with WU being worked on. The good news is, that I haven't experienced any crashes while crunching S@H WUs. PS Say hello if you meet I_luv_headshots in game ;-) |
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9)
Message boards :
Number crunching :
Harddisk crash, about 100 WU's have to be done again, sorry wingmen!
(Message 863758)
Posted 9 Feb 2009 by Woyteck - Boinc Busters Poland
Post: There are two types of people. The ones who do backups and the ones who will. |
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10)
Message boards :
Number crunching :
Maximum daily WU quota per CPU
(Message 863752)
Posted 9 Feb 2009 by Woyteck - Boinc Busters Poland
Post: My GPU Grid experience is that the 280 and the core in the 295 are comparable in performance ... the 280 may be a shade faster, but the 295 has two cores so you get twice the work done for the same power draw ... Basically if you want single process crunching, 280 is better, but we're talking about distributed computing here ;) Tesla has 4GB of RAM for ability to crunch down through more input data. For the CPU units, these roughly take 40-45MB of RAM each, I assume then, that it won't make much difference whether your card has 512MB or 4GB. Who knows, maybe in few years time we will see games needing 4GB or more on graphics cards... |
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11)
Message boards :
Number crunching :
Maximum daily WU quota per CPU
(Message 863462)
Posted 8 Feb 2009 by Woyteck - Boinc Busters Poland
Post: This guy is better thou: Monster! |
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12)
Message boards :
Number crunching :
LOL. No logins...
(Message 862627)
Posted 6 Feb 2009 by Woyteck - Boinc Busters Poland
Post: It definitely put some pressure on my blood pump ;) It's all right now. |
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13)
Message boards :
Number crunching :
6.08, Cuda, and yay!
(Message 858148)
Posted 26 Jan 2009 by Woyteck - Boinc Busters Poland
Post: I have noticed that, compared to the last version, the 6.08 does the seti units extremely slow. So not sure what is happening. |
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14)
Message boards :
Number crunching :
Modified SETI MB CUDA + opt AP package for full GPU utilization
(Message 852526)
Posted 12 Jan 2009 by Woyteck - Boinc Busters Poland
Post: Noticed huge disproportion in 'to completion' time for Seti and Astropulse now when I crunch Seti with CUDA. Initial to completion time for Astropulse jumped to 3300 hours! (1 WU is done within about 40h on my machine). Also now Seti reports it to be about 7h, bit finished the unit in 5-7 minutes... Any chances to fix the estimate? |
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15)
Message boards :
Number crunching :
Account key no longer in use?
(Message 685962)
Posted 29 Nov 2007 by Woyteck - Boinc Busters Poland
Post: Hi, I've noticed that there is no indication of account key on the my account page. Is it no longer in use? If yes, that's really bad, as I always use it on my freebsd machines to connect to correct account... |
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16)
Message boards :
Number crunching :
PS3 preliminary crunching stats
(Message 552450)
Posted 24 Apr 2007 by Woyteck - Boinc Busters Poland
Post: Can we have an update about your work with PS3, please? ;) |
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17)
Message boards :
Number crunching :
PS3 preliminary crunching stats
(Message 535751)
Posted 24 Mar 2007 by Woyteck - Boinc Busters Poland
Post: SO, anyone knows, when we can expect Boinc and seti@home on PS3 linux? |
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18)
Message boards :
Number crunching :
CLOSED -- SETI/BOINC Milestonesâ„¢ IX -- CLOSED
(Message 484667)
Posted 18 Dec 2006 by Woyteck - Boinc Busters Poland
Post: Total credit 775,019.02 I just passed this in the SETI/BOINC. :D |
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19)
Message boards :
Number crunching :
Seti source not avaliable...
(Message 91369)
Posted 26 Mar 2005 by Woyteck - Boinc Busters Poland
Post: I wanted to compile seti cruncher myself. page http://boinc.berkeley.edu/seti_source/ is empty... My freebsd box won't run BOINC without seti source inside this link... |
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20)
Message boards :
Number crunching :
What about Athlon 64 - 64bit seti client???
(Message 82552)
Posted 26 Feb 2005 by Woyteck - Boinc Busters Poland
Post: Any chances for 64-bit seti client for AMD64 ? (Or even Intel 64?) |
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SETI@home and Astropulse are funded by grants from the National Science Foundation, NASA, and donations from SETI@home volunteers. AstroPulse is funded in part by the NSF through grant AST-0307956.