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juan BFP ![]() ![]() ![]() ![]() Send message Joined: 16 Mar 07 Posts: 9786 Credit: 572,710,851 RAC: 3,799 ![]() ![]() |
we continue on with our quest to find ET. Hi Al Why not find more ET's civilizations? I rely believe we already find some interesting signals in this 20 Years of data. The question could be: Are we intelligent enough to understand the signal? Or we will be like an ant trying to decode a ET radio signal? ![]() |
![]() ![]() ![]() Send message Joined: 6 Nov 99 Posts: 716 Credit: 8,032,827 RAC: 62 ![]() ![]() |
20 year of listening, and then stop it, and miss a call .. frustrating ! (: |
![]() Send message Joined: 30 Nov 02 Posts: 8 Credit: 1,251,818 RAC: 60 ![]() ![]() |
Interesting that I am currently processing well over 200 WUs and getting 5 or 6 more everyday.. About one-half are GPU. Looks like I will be crunching for a couple of weeks. |
![]() Send message Joined: 26 Mar 00 Posts: 47 Credit: 5,127,861 RAC: 2 ![]() |
Just like the military. I made my 20 now I can retire. |
Juan Jose de Onate, M0WWA Send message Joined: 14 Feb 00 Posts: 17 Credit: 3,625,997 RAC: 6 ![]() |
Just I received some more workouts to crunk! Thank you. |
![]() Send message Joined: 28 Nov 02 Posts: 5126 Credit: 276,046,078 RAC: 462 ![]() |
Just like the military. I made my 20 now I can retire. Rim snap on snare drum! :) A proud member of the OFA (Old Farts Association). |
AnubisChick Send message Joined: 26 May 99 Posts: 11 Credit: 2,214,466 RAC: 24 ![]() ![]() |
Oh good it's not just me, I saw a bunch of GPU's turn up for crunching yesterday and now I'm working through them....at this rate I may actually make my 21 years! |
Stephen "Heretic" ![]() ![]() ![]() ![]() Send message Joined: 20 Sep 12 Posts: 5557 Credit: 192,787,363 RAC: 628 ![]() ![]() |
Oh good it's not just me, I saw a bunch of GPU's turn up for crunching yesterday and now I'm working through them....at this rate I may actually make my 21 years! . . It's good to see another Aussie hanging in there ... :) Stephen :) |
Eric Nylund Send message Joined: 22 May 99 Posts: 7 Credit: 6,467,074 RAC: 47 ![]() ![]() |
Same here. Milkyway will just have to wait for GPU now while Rosetta chugs along on 4 cores. Maybe Rosetta will eventually stop complaining about "tasks not finishing in time" . ;-{D} |
Grant (SSSF) Send message Joined: 19 Aug 99 Posts: 13886 Credit: 208,696,464 RAC: 304 ![]() ![]() |
Same here. Milkyway will just have to wait for GPU now while Rosetta chugs along on 4 cores. Maybe Rosetta will eventually stop complaining about "tasks not finishing in time" . ;-{D}Best cure for that is a small cache. More than 1 project, a very small cache. Other Store at least 0.4 days of work Store up to an additional 0.02 days of work Grant Darwin NT |
Eric Nylund Send message Joined: 22 May 99 Posts: 7 Credit: 6,467,074 RAC: 47 ![]() ![]() |
I don't understand how reducing cached WUs increases throughput. Rosetta does not have a GPU version as far as I know so I monitor the best way I can. I don't care how fast or soon Milkyway WUs are processed. I have a mix of CPU and GPU for Milkyway and GPUs were completing like you-know-what through a goose until I suspended the project to give S@h priority. Milkyway can wait. I don't care if those WUs drop off because of missed deadlines. |
Stephen "Heretic" ![]() ![]() ![]() ![]() Send message Joined: 20 Sep 12 Posts: 5557 Credit: 192,787,363 RAC: 628 ![]() ![]() |
. . Sorry, . . Stephen < D'oh!> |
![]() ![]() Send message Joined: 24 Jan 00 Posts: 37377 Credit: 261,360,520 RAC: 489 ![]() ![]() |
For projects like Rosetta that tend to rob CPU cores away from those driving GPU's create an app_config.xml with <app_config> <project_max_concurrent>N</project_max_concurrent> </app_config> N being the number of tasks you want running at any time and drop it into the Rosetta project folder (or any other project that behaves in the same way). Cheers. |
Stephen "Heretic" ![]() ![]() ![]() ![]() Send message Joined: 20 Sep 12 Posts: 5557 Credit: 192,787,363 RAC: 628 ![]() ![]() |
For projects like Rosetta that tend to rob CPU cores away from those driving GPU's create an app_config.xml with . . Thanks Wiggo ... Stephen :( |
Grant (SSSF) Send message Joined: 19 Aug 99 Posts: 13886 Credit: 208,696,464 RAC: 304 ![]() ![]() |
. . Sorry, <app_config> <app> <name>setiathome_v8</name> <gpu_versions> <gpu_usage>1.0</gpu_usage> <cpu_usage>1.0</cpu_usage> </gpu_versions> </app> <app> <name>astropulse_v7</name> <gpu_versions> <gpu_usage>1.0</gpu_usage> <cpu_usage>1.0</cpu_usage> </gpu_versions> </app> </app_config>Works for me. If the GPU is running, it gets a CPU core. If not, the core does CPU work. Grant Darwin NT |
Stephen "Heretic" ![]() ![]() ![]() ![]() Send message Joined: 20 Sep 12 Posts: 5557 Credit: 192,787,363 RAC: 628 ![]() ![]() |
Works for me. Thanks Grant. Stephen :) |
ScottFX Send message Joined: 4 Apr 01 Posts: 1 Credit: 1,139,932 RAC: 14 ![]() ![]() |
Thank you for the memories... I hope we find something that will alter our perception of ourselves. |
![]() ![]() Send message Joined: 23 May 99 Posts: 53 Credit: 3,375,888 RAC: 144 ![]() ![]() |
I don't understand how reducing cached WUs increases throughput. It doesn't. It just helps your CPU work on most up-to-date tasks. If you have a pool of 20 days of work units, whenever your PC actually starts crunching a new one, it has been sitting on the queue for 20 days, and thus it's aged 20 days. If you have a queue of 0 days, you start with a fresh work unit all the time. |
![]() ![]() Send message Joined: 20 Oct 18 Posts: 32 Credit: 3,666,574 RAC: 24 ![]() ![]() |
Anyone else just get a flood of units? My 8 core system is full of them currently. Most start with "16mr20ae.XXX" there is also a "blc64_2bit_guppi_XXX" and "ap_24mr20XXX" unit Historian for the Defunct Riviera Hotel and Casino, Former Classic Seti@home user for Team Art Bell. Greetings from the High Desert! |
![]() ![]() ![]() Send message Joined: 5 Mar 12 Posts: 815 Credit: 2,361,516 RAC: 22 ![]() ![]() |
Anyone else just get a flood of units? My 8 core system is full of them currently. Most start with "16mr20ae.XXX" there is also a "blc64_2bit_guppi_XXX" and "ap_24mr20XXX" unit They appear to be sending all WUs that were rattling around unfinished to a 3rd person early in hopes of all WUs having a valid match sooner. |
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