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Mike Send message Joined: 17 Feb 01 Posts: 34376 Credit: 79,922,639 RAC: 80 |
OK, first results are in. Arecibo VLAR on NVidia: Increasing -period_iterations_num would certainly fix those screen lags but to be honest most questions i get is how to speed up crunching not reducing lags. Default is 50 but maybe it should be increased to 80 or more for slower NV cards (Fermi). I made this suggestion when i tested VLARs on AMD GPU approx 3 years ago. With each crime and every kindness we birth our future. |
Stephen "Heretic" Send message Joined: 20 Sep 12 Posts: 5557 Credit: 192,787,363 RAC: 628 |
OK, thanks for the update Richard on how the Fermi card faired. I see it didn't bring the system to its knees as predicted. Was that with just the stock SoG tuning the project applies? Or have you given it a custom tuning tweak with -use_sleep or -period_iterations_num or -sbs adjustment to alleviate any lagginess?I honestly don't know, though I suppose I could look it up if you twisted my arm. I really don't like the idea of deploying Raistmer's SoG app as a stock 'wallop it out to the set and forget punters that don't even understand english', when you need the brain the size of a planet just to understand the command line. It would be much, much better for general project use (not the 0.01% who read and post in this thread) if the app was made intelligently self-tuning (and if it wasn't written in OpenCL, thus taking away CPU resources from other worthwhile scientific research). But I know I'm preaching to the wrong audience here. . . Hi Richard, . . I annoyed Raistmer with heaps of messages when SoG was first released and I was feeling my way with it, and I know he put a lot of work into making it as idiot friendly as possible. It works very well with the defaults set into it. No need to "tune" unless you are determined to squeeze the absolute MOST out of your cruncher, where it then allows you a large scope in doing just that. I think it has a little self tuning built in in terms of -sbs and -period_iterations_number to suit the more extreme end of hardware available but very few ppl seem to have any problems running the stock version, v8.20 and v8.22 seem pretty bulletproof. Running it straight of the box is pretty successful across the board. . . Of course Keith and others do like to play with that very complicated command line, but it only needs to have 3 or four parameters tweaked to get near to the best from your GPU. But I think Keith was wondering if you had to play with those commands to get it to behave on the GTX470. It seems the answer is no, the defaults are doing OK. Stephen :) |
Unixchick Send message Joined: 5 Mar 12 Posts: 815 Credit: 2,361,516 RAC: 22 |
Thanks Tbar and Keith for taking the time to look and answer. I'll keep just using the CPUs to crunch and forget about using the GPU, as it doesn't look like it will add much. |
petri33 Send message Joined: 6 Jun 02 Posts: 1668 Credit: 623,086,772 RAC: 156 |
Volta does Arecibo tasks in 75 seconds and a 1080 does them in 150 seconds. Nice! 1080@1974MHz GPU / 10124MHz mem and VOLTA@1575MHz GPU / 1944MHz mem To overcome Heisenbergs: "You can't always get what you want / but if you try sometimes you just might find / you get what you need." -- Rolling Stones |
Grant (SSSF) Send message Joined: 19 Aug 99 Posts: 13854 Credit: 208,696,464 RAC: 304 |
Volta does Arecibo tasks in 75 seconds and a 1080 does them in 150 seconds. Nice! Interesting. Lower clock for the GPU, higher clock for the memory. So how much of the improvement would you put down to architecture, or is it the greater memory bandwidth that's most responsible? Grant Darwin NT |
Stephen "Heretic" Send message Joined: 20 Sep 12 Posts: 5557 Credit: 192,787,363 RAC: 628 |
Well, this new VLAR to Nvidia GPU's have decreased the "Results received in last hour " from ≈ 130,000 to ≈ 100,000. . . But there are no more complaints of Nvidia Q's being starved of WUs. And there are many who consider the lower results returned per hour number being a good thing for the operation of the splitters. . . And judging by the number of VLAR tasks I have in all Q's, there are a heck of a lot of them so it definitely needed to be done. I am also seeing a lot of Arecibo VLAR resends already. Not sure whether that indicates a lot of volunteers with slower machines aborting them from their caches or slower machines biting the big one and dropping out. Hopefully, if there are very many of the second case, some will be sorted and return to crunching . Stephen :) |
Keith Myers Send message Joined: 29 Apr 01 Posts: 13164 Credit: 1,160,866,277 RAC: 1,873 |
I am also seeing a lot of Arecibo VLAR resends already I'm not. I have maybe 1 or 2 resends on each machine's 400 or 500 tasks. Seti@Home classic workunits:20,676 CPU time:74,226 hours A proud member of the OFA (Old Farts Association) |
Stephen "Heretic" Send message Joined: 20 Sep 12 Posts: 5557 Credit: 192,787,363 RAC: 628 |
Well, Arecibo will not last for long, if I interpret things right. So, in the longer run VLAR's from Arecibo to Nvidia or not, . . I have the philosophy "it's not over until it's over". If and when Arecibo ceases to provide data for crunching that is what will be then, but until then Arecibo is still a great source of material. And, as someone else remarked, the VLAR scans will increase signal sensitivity and may be where we will find the really WOW signal. Stephen :) |
Stephen "Heretic" Send message Joined: 20 Sep 12 Posts: 5557 Credit: 192,787,363 RAC: 628 |
I am also seeing a lot of Arecibo VLAR resends already . . Maybe I just got a couple of batches in a random strike. Stephen ?? |
Keith Myers Send message Joined: 29 Apr 01 Posts: 13164 Credit: 1,160,866,277 RAC: 1,873 |
I wouldn't say Nebula is spinning its wheels. It is trying multiple configurations on how best to analyze the data. The first part of an experiment involves identifying the test parameters and then structuring the experiment so it produces the expected theoretical result. This is the state Nebula is in now. Once they nail down just how to analyze the data, then they can proceed onto actual analysis. That brings up the next hurdle I believe. Where to get the processing horsepower to actually run through the datasets. Quantum computing anyone? Seti@Home classic workunits:20,676 CPU time:74,226 hours A proud member of the OFA (Old Farts Association) |
Grant (SSSF) Send message Joined: 19 Aug 99 Posts: 13854 Credit: 208,696,464 RAC: 304 |
I am also seeing a lot of Arecibo VLAR resends already More Scheduler weirdness. One of my systems has got mostly Arecibo VLAR resends. The other picked up mostly GBT & AP resends. Overall, at this stage, Arecibo VLAR resends still aren't a significant proportion of the total number of resends. Grant Darwin NT |
Zalster Send message Joined: 27 May 99 Posts: 5517 Credit: 528,817,460 RAC: 242 |
I actually don't mind the Arecibo vlars. Keeps the GPUs busy. |
Stephen "Heretic" Send message Joined: 20 Sep 12 Posts: 5557 Credit: 192,787,363 RAC: 628 |
. . Well maybe they need to network that processing as well? Problems provoke solutions ... I guess Einstein cannot donate enough computer time for Nebula to make as much progress as we need. Stephen ? ? |
Stephen "Heretic" Send message Joined: 20 Sep 12 Posts: 5557 Credit: 192,787,363 RAC: 628 |
I am also seeing a lot of Arecibo VLAR resends already . . Out of Bertie's 220 tasks 20 or 30 are Arecibo VLAR resends. Not a huge number but enough that I consider it significant. Stephen ? > ? |
Wiggo Send message Joined: 24 Jan 00 Posts: 36760 Credit: 261,360,520 RAC: 489 |
. . Out of Bertie's 220 tasks 20 or 30 are Arecibo VLAR resends. Not a huge number but enough that I consider it significant.Did you checkout what was the cause of those resends? Cheers. |
Keith Myers Send message Joined: 29 Apr 01 Posts: 13164 Credit: 1,160,866,277 RAC: 1,873 |
I actually don't mind the Arecibo vlars. Keeps the GPUs busy. Data is Data, I don't care which with my hardware. I have mostly been getting nothing but Arecibo shorties on the fastest systems today. Seti@Home classic workunits:20,676 CPU time:74,226 hours A proud member of the OFA (Old Farts Association) |
Stephen "Heretic" Send message Joined: 20 Sep 12 Posts: 5557 Credit: 192,787,363 RAC: 628 |
. . Out of Bertie's 220 tasks 20 or 30 are Arecibo VLAR resends. Not a huge number but enough that I consider it significant.Did you checkout what was the cause of those resends? . . The only way I know to do that is from stderr.txt when the task is complete. By then they are hard to track (unless I write down each task number :( ) Stephen ? |
Stephen "Heretic" Send message Joined: 20 Sep 12 Posts: 5557 Credit: 192,787,363 RAC: 628 |
I actually don't mind the Arecibo vlars. Keeps the GPUs busy. . . Bertie has nearly 50% Arecibo VLARs, the other machines are running between 30 and 50 %. . . But no one is complaining that the scheduler's are not sending them work, so I am calling that successful :) Stephen . . |
Stephen "Heretic" Send message Joined: 20 Sep 12 Posts: 5557 Credit: 192,787,363 RAC: 628 |
Did you checkout what was the cause of those resends? . . OK, I scanned through my valids and only found half a dozen that had been validated, 4 were inconclusives and I was the decider (they all validated for all users) one was a compute error on an iGPU on an i3 rig and the last was a delinquent host trashing every task, both CPU and GPU ... http://setiathome.berkeley.edu/show_host_detail.php?hostid=8359266 . . So nothing so far indicating any problem with nvidia cards. Stephen :( |
Ghia Send message Joined: 7 Feb 17 Posts: 238 Credit: 28,911,438 RAC: 50 |
Talking about weird hosts, how can a status get to look like this ? State: All (9551) · In progress (9259) · Validation pending (0) · Validation inconclusive (0) · Valid (0) · Invalid (0) · Error (292) Application: All (9578) · AstroPulse v7 (27) · SETI@home v8 (9551) Humans may rule the world...but bacteria run it... |
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