OpenCL NV MultiBeam v8 SoG edition for Windows

Message boards : Number crunching : OpenCL NV MultiBeam v8 SoG edition for Windows
Message board moderation

To post messages, you must log in.

Previous · 1 · 2 · 3 · 4 · 5 · 6 . . . 18 · Next

AuthorMessage
The_Matrix
Volunteer tester

Send message
Joined: 17 Nov 03
Posts: 414
Credit: 5,827,850
RAC: 0
Germany
Message 1764157 - Posted: 11 Feb 2016, 21:33:52 UTC
Last modified: 11 Feb 2016, 21:34:24 UTC

@Tutankhamon

Are the electricity prices are equla to Norway ?
I mean, are the cost are really so very low because of thermal energy?
What cost u a kw/h ? Hope u understand.
ID: 1764157 · Report as offensive
Profile Zalster Special Project $250 donor
Volunteer tester
Avatar

Send message
Joined: 27 May 99
Posts: 5517
Credit: 528,817,460
RAC: 242
United States
Message 1764183 - Posted: 12 Feb 2016, 0:00:39 UTC - in response to Message 1764157.  

Tut, Do you have a second 980 with which to run concurrent with the first?

I found on multi GPU platform I couldn't get it over 3 work units per card before lock up.(lack of CPU resources)
ID: 1764183 · Report as offensive
Profile Mike Special Project $75 donor
Volunteer tester
Avatar

Send message
Joined: 17 Feb 01
Posts: 34253
Credit: 79,922,639
RAC: 80
Germany
Message 1764186 - Posted: 12 Feb 2016, 0:03:38 UTC - in response to Message 1764183.  
Last modified: 12 Feb 2016, 0:04:57 UTC

Tut, Do you have a second 980 with which to run concurrent with the first?

I found on multi GPU platform I couldn't get it over 3 work units per card before lock up.(lack of CPU resources)


I think it has to do with cpu_lock option.
We are testing it atm.

Stay tuned.

Please post link to particular host.


With each crime and every kindness we birth our future.
ID: 1764186 · Report as offensive
Profile Raistmer
Volunteer developer
Volunteer tester
Avatar

Send message
Joined: 16 Jun 01
Posts: 6325
Credit: 106,370,077
RAC: 121
Russia
Message 1764324 - Posted: 12 Feb 2016, 11:04:07 UTC - in response to Message 1764186.  

Tut, Do you have a second 980 with which to run concurrent with the first?

I found on multi GPU platform I couldn't get it over 3 work units per card before lock up.(lack of CPU resources)


I think it has to do with cpu_lock option.
We are testing it atm.

Stay tuned.

Please post link to particular host.

CPUlock not active on NV by default.
ID: 1764324 · Report as offensive
Profile Mike Special Project $75 donor
Volunteer tester
Avatar

Send message
Joined: 17 Feb 01
Posts: 34253
Credit: 79,922,639
RAC: 80
Germany
Message 1764343 - Posted: 12 Feb 2016, 14:25:22 UTC - in response to Message 1764324.  

Tut, Do you have a second 980 with which to run concurrent with the first?

I found on multi GPU platform I couldn't get it over 3 work units per card before lock up.(lack of CPU resources)


I think it has to do with cpu_lock option.
We are testing it atm.

Stay tuned.

Please post link to particular host.

CPUlock not active on NV by default.


I`m Aware of that.


With each crime and every kindness we birth our future.
ID: 1764343 · Report as offensive
Chris Adamek
Volunteer tester

Send message
Joined: 15 May 99
Posts: 251
Credit: 434,772,072
RAC: 236
United States
Message 1764364 - Posted: 12 Feb 2016, 15:32:23 UTC

Not to hijack the thread, but I figured the folks here would know, is cpu_lock available on the Mac version of the apps? I can't seem to make it work when I add it to my Mac ATI configuration file. Other options work fine, but for whatever reason cpu_lock gets ignored. Just curious.

Thanks,

Chris
ID: 1764364 · Report as offensive
Profile Raistmer
Volunteer developer
Volunteer tester
Avatar

Send message
Joined: 16 Jun 01
Posts: 6325
Credit: 106,370,077
RAC: 121
Russia
Message 1764463 - Posted: 12 Feb 2016, 21:46:22 UTC - in response to Message 1764364.  
Last modified: 12 Feb 2016, 21:47:30 UTC

is cpu_lock available on the Mac version of the apps?



Currently it implemented only for Windows OS AFAIK.
ID: 1764463 · Report as offensive
Urs Echternacht
Volunteer tester
Avatar

Send message
Joined: 15 May 99
Posts: 692
Credit: 135,197,781
RAC: 211
Germany
Message 1764492 - Posted: 12 Feb 2016, 23:38:35 UTC - in response to Message 1764364.  

Not to hijack the thread, but I figured the folks here would know, is cpu_lock available on the Mac version of the apps? I can't seem to make it work when I add it to my Mac ATI configuration file. Other options work fine, but for whatever reason cpu_lock gets ignored. Just curious.

Thanks,

Chris

If you are unsure check the readme that came with the OS X app. It will tell if an option is not available on an other platform than windows.
_\|/_
U r s
ID: 1764492 · Report as offensive
Chris Adamek
Volunteer tester

Send message
Joined: 15 May 99
Posts: 251
Credit: 434,772,072
RAC: 236
United States
Message 1764504 - Posted: 13 Feb 2016, 0:08:49 UTC - in response to Message 1764492.  

Don't think there was a readme file associated with it (from crunchers anonymous) Assumed, incorrectly lol, that the readme file was the same across platforms...

Thanks!

Chris
ID: 1764504 · Report as offensive
Profile Raistmer
Volunteer developer
Volunteer tester
Avatar

Send message
Joined: 16 Jun 01
Posts: 6325
Credit: 106,370,077
RAC: 121
Russia
Message 1764881 - Posted: 14 Feb 2016, 15:11:03 UTC - in response to Message 1764863.  

Geeze, a WU true angle range of: 174.778084

I think that's one of the highest AR's I have ever seen.
https://setiathome.berkeley.edu/result.php?resultid=4726601137

Hm.... is it possible to move telescope focus fast enough to create such AR ?...
ID: 1764881 · Report as offensive
Profile Mike Special Project $75 donor
Volunteer tester
Avatar

Send message
Joined: 17 Feb 01
Posts: 34253
Credit: 79,922,639
RAC: 80
Germany
Message 1764885 - Posted: 14 Feb 2016, 15:24:41 UTC - in response to Message 1764852.  

Hmm... Maybe that -cpu_lock is a little bit faster on my system. Hard to say, because after I changed over to -cpu_lock, the WUs i received after that, was not representative of those I had crunched before. It was mostly near VLARs, which of course dropped my daily production of around 400 WUs, to more like 250 or so.

Now though, there seems to be a more "normal" mix of ARs coming down the tube. I'll keep doing MB only though, until the next AP run. The one we just had seems to have come to an end now.


Yes, it is faster on my host as well.
Not just a little its approx 10%.


With each crime and every kindness we birth our future.
ID: 1764885 · Report as offensive
Cruncher-American Crowdfunding Project Donor*Special Project $75 donorSpecial Project $250 donor

Send message
Joined: 25 Mar 02
Posts: 1513
Credit: 370,893,186
RAC: 340
United States
Message 1764902 - Posted: 14 Feb 2016, 17:13:48 UTC

Dumb question, and my bad if I missed it in the thread, but what exactly does SoG stand for? Thanks!
ID: 1764902 · Report as offensive
Profile Mike Special Project $75 donor
Volunteer tester
Avatar

Send message
Joined: 17 Feb 01
Posts: 34253
Credit: 79,922,639
RAC: 80
Germany
Message 1764910 - Posted: 14 Feb 2016, 17:35:58 UTC - in response to Message 1764902.  

Dumb question, and my bad if I missed it in the thread, but what exactly does SoG stand for? Thanks!


Signals on GPU.


With each crime and every kindness we birth our future.
ID: 1764910 · Report as offensive
Cruncher-American Crowdfunding Project Donor*Special Project $75 donorSpecial Project $250 donor

Send message
Joined: 25 Mar 02
Posts: 1513
Credit: 370,893,186
RAC: 340
United States
Message 1764912 - Posted: 14 Feb 2016, 17:38:25 UTC - in response to Message 1764907.  

Tx for the quick answer!

Do you (or anyone else ) know if this is/will be an option in Lunatics?
ID: 1764912 · Report as offensive
Profile Mike Special Project $75 donor
Volunteer tester
Avatar

Send message
Joined: 17 Feb 01
Posts: 34253
Credit: 79,922,639
RAC: 80
Germany
Message 1764917 - Posted: 14 Feb 2016, 17:55:33 UTC - in response to Message 1764912.  
Last modified: 14 Feb 2016, 17:56:12 UTC

Tx for the quick answer!

Do you (or anyone else ) know if this is/will be an option in Lunatics?


For Nvidia maybe.
Not in the near future.


With each crime and every kindness we birth our future.
ID: 1764917 · Report as offensive
Profile Raistmer
Volunteer developer
Volunteer tester
Avatar

Send message
Joined: 16 Jun 01
Posts: 6325
Credit: 106,370,077
RAC: 121
Russia
Message 1764925 - Posted: 14 Feb 2016, 18:07:16 UTC - in response to Message 1764912.  

Do you (or anyone else ) know if this is/will be an option in Lunatics?

Do you mean lunatics installer or what? App available on Lunatics in downloads sections more than week already...
ID: 1764925 · Report as offensive
Profile Zalster Special Project $250 donor
Volunteer tester
Avatar

Send message
Joined: 27 May 99
Posts: 5517
Credit: 528,817,460
RAC: 242
United States
Message 1764932 - Posted: 14 Feb 2016, 18:20:53 UTC - in response to Message 1764902.  

Signals on GPU.

It means spikes, autocorrs and gaussians are stored completely on GPU now and retrieved only on checkpoints. Much less synching for some ARs and hence much less issues with NV's realisation of that synching in their OpenCL runtime.
And perhaps better GPU usage after all.


That's from the Beta site
ID: 1764932 · Report as offensive
Cruncher-American Crowdfunding Project Donor*Special Project $75 donorSpecial Project $250 donor

Send message
Joined: 25 Mar 02
Posts: 1513
Credit: 370,893,186
RAC: 340
United States
Message 1764938 - Posted: 14 Feb 2016, 18:35:17 UTC - in response to Message 1764925.  

Do you (or anyone else ) know if this is/will be an option in Lunatics?

Do you mean lunatics installer or what? App available on Lunatics in downloads sections more than week already...


Sorry to be ambiguous. I meant: in the Lunatics installer.

In the current one (44, I believe)? Or in the next one?
ID: 1764938 · Report as offensive
Profile Raistmer
Volunteer developer
Volunteer tester
Avatar

Send message
Joined: 16 Jun 01
Posts: 6325
Credit: 106,370,077
RAC: 121
Russia
Message 1764961 - Posted: 14 Feb 2016, 19:52:21 UTC - in response to Message 1764938.  

Or in the next one?

Maybe in next one if it proves its usability.
ID: 1764961 · Report as offensive
Richard Haselgrove Project Donor
Volunteer tester

Send message
Joined: 4 Jul 99
Posts: 14649
Credit: 200,643,578
RAC: 874
United Kingdom
Message 1764978 - Posted: 14 Feb 2016, 20:52:48 UTC - in response to Message 1764961.  

Or in the next one?

Maybe in next one if it proves its usability.

Agreed.
ID: 1764978 · Report as offensive
Previous · 1 · 2 · 3 · 4 · 5 · 6 . . . 18 · Next

Message boards : Number crunching : OpenCL NV MultiBeam v8 SoG edition for Windows


 
©2024 University of California
 
SETI@home and Astropulse are funded by grants from the National Science Foundation, NASA, and donations from SETI@home volunteers. AstroPulse is funded in part by the NSF through grant AST-0307956.