Panic Mode On (99) Server Problems?

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Profile arkayn
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Message 1704152 - Posted: 22 Jul 2015, 23:41:24 UTC

Almost to triple digits.

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Message 1704159 - Posted: 23 Jul 2015, 0:55:53 UTC

I guess you could say we've got 99 problems, but a server ain't one... right now.

By saying that I know I just jinxed things. Sorry about that.
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Richard Haselgrove Project Donor
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Message 1704353 - Posted: 23 Jul 2015, 19:27:26 UTC

Pulling forward Cosmic_Ocean's post from PMO 98:

we're getting closer to another new milestone of sorts. 2^32 tasks.

David says

The conversion hadn't been done, but we'll do it.
I'm glad we have alert users to warn of stuff like this.
-- David

Take a bow, Cosmic.
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Message 1704388 - Posted: 23 Jul 2015, 21:40:28 UTC - in response to Message 1704353.  

Pulling forward Cosmic_Ocean's post from PMO 98:

we're getting closer to another new milestone of sorts. 2^32 tasks.

David says

The conversion hadn't been done, but we'll do it.
I'm glad we have alert users to warn of stuff like this.
-- David

Take a bow, Cosmic.

Yay! I contributed something other than the occasional rant and CPU time. :)
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record uptime: 1511d 20h 19m (ended due to the power brick giving-up)
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Message 1704405 - Posted: 23 Jul 2015, 22:29:42 UTC

Is this anything like '99 beers on the wall' ?

Don't kill the messenger !!!!

Bob
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Sometimes I wonder, what happened to all the people I gave directions to?
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Message 1704412 - Posted: 23 Jul 2015, 22:35:31 UTC

if only the forum had music
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Message 1704413 - Posted: 23 Jul 2015, 22:36:35 UTC

Are we there yet ?
"Living by the wisdom of computer science doesn't sound so bad after all. And unlike most advice, it's backed up by proofs." -- Algorithms to live by: The computer science of human decisions.
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Message 1704435 - Posted: 23 Jul 2015, 23:19:00 UTC - in response to Message 1704413.  

Are we there yet ?

server software: handle 64-bit database IDs

55 files changed...
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Message 1704437 - Posted: 23 Jul 2015, 23:23:36 UTC - in response to Message 1704435.  

Are we there yet ?

server software: handle 64-bit database IDs

55 files changed...


Oh crumbs *clenches butt cheeks*
"Living by the wisdom of computer science doesn't sound so bad after all. And unlike most advice, it's backed up by proofs." -- Algorithms to live by: The computer science of human decisions.
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Message 1704440 - Posted: 23 Jul 2015, 23:28:03 UTC - in response to Message 1704437.  

Oh crumbs *clenches butt cheeks*

No need yet. Start doing that Tuesday, when apparently these fixes are going to be introduced here. It was nice knowing you all... rereg here we come. :P

I've tested this locally, and we'll deploy it on SETI@home next week.

-- David

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Message 1704444 - Posted: 23 Jul 2015, 23:31:44 UTC - in response to Message 1704440.  

Oh crumbs *clenches butt cheeks*

No need yet. Start doing that Tuesday, when apparently these fixes are going to be introduced here. It was nice knowing you all... rereg here we come. :P

I've tested this locally, and we'll deploy it on SETI@home next week.

-- David

Thanks Jord, glad to have corresponded with a fellow dutchman (even though I don't speak the language)
"Living by the wisdom of computer science doesn't sound so bad after all. And unlike most advice, it's backed up by proofs." -- Algorithms to live by: The computer science of human decisions.
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Message 1704446 - Posted: 23 Jul 2015, 23:35:52 UTC - in response to Message 1704388.  

Yay! I contributed something other than the occasional rant and CPU time. :)

Yes - I think you contributed two sleepless weekends in serverland (Eric didn't sound too chuffed in email, either).

But at least they got time to plan and worry about it. Otherwise, I suspect we'd all have been saying our goodbyes around this time next Friday - and heaven knows how long it would have taken to work out why.
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Message 1704452 - Posted: 23 Jul 2015, 23:44:00 UTC - in response to Message 1704446.  

Yay! I contributed something other than the occasional rant and CPU time. :)

Yes - I think you contributed two sleepless weekends in serverland (Eric didn't sound too chuffed in email, either).

But at least they got time to plan and worry about it. Otherwise, I suspect we'd all have been saying our goodbyes around this time next Friday - and heaven knows how long it would have taken to work out why.


FWIW I would classify Eric's response as measured to the target, but suspect he would have royally chucked a wobbly if there was a physical meeting. Kudos to virtual meetings for preventing violence,
"Living by the wisdom of computer science doesn't sound so bad after all. And unlike most advice, it's backed up by proofs." -- Algorithms to live by: The computer science of human decisions.
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Message 1704474 - Posted: 24 Jul 2015, 1:13:58 UTC - in response to Message 1704440.  

Oh crumbs *clenches butt cheeks*

No need yet. Start doing that Tuesday, when apparently these fixes are going to be introduced here. It was nice knowing you all... rereg here we come. :P

I've tested this locally, and we'll deploy it on SETI@home next week.

-- David

Since it sounds like next Tuesday may be a long outage, let me remind people that while the project is down you can come over to http://boinc.berkeley.edu/dev/forum_thread.php?id=8105 and cry in your beer waiting for there to be more work units.
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Message 1704656 - Posted: 24 Jul 2015, 15:45:50 UTC - in response to Message 1704474.  
Last modified: 24 Jul 2015, 15:46:20 UTC

Beta is down :( and just as I started to test something, lol

edit.. an no, I didn't break it thank you!!
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Message 1704659 - Posted: 24 Jul 2015, 15:47:11 UTC - in response to Message 1704656.  

Beta is down :( and just as I started to test something, lol

edit.. an no, I didn't break it thank you!!

The might be implementing the database change at Beta first to make sure it will work here next week.
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Profile Gary Charpentier Crowdfunding Project Donor*Special Project $75 donorSpecial Project $250 donor
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Message 1704956 - Posted: 25 Jul 2015, 16:10:31 UTC - in response to Message 1704659.  

Beta is down :( and just as I started to test something, lol

edit.. an no, I didn't break it thank you!!

The might be implementing the database change at Beta first to make sure it will work here next week.

Up now.
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Message 1705318 - Posted: 26 Jul 2015, 17:34:34 UTC - in response to Message 1704956.  

Seem like there are some 2 and 3rd run APs slowly making their way into the system. Been a good day for me, about 20 or so across all my computers.
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Message 1705410 - Posted: 26 Jul 2015, 23:02:13 UTC

Not really a server problem, nor is it something to go into "Panic Mode" about, but GPU tasks used to be separate from the CPU tasks when calculating your limit for "Tasks" - and now (apparently...) they aren't...
.

Hello, from Albany, CA!...
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Message 1705422 - Posted: 26 Jul 2015, 23:55:06 UTC - in response to Message 1705410.  
Last modified: 27 Jul 2015, 0:39:14 UTC

Not really a server problem, nor is it something to go into "Panic Mode" about, but GPU tasks used to be separate from the CPU tasks when calculating your limit for "Tasks" - and now (apparently...) they aren't...



I cannot tell that from looking at my cruncher. I have been keeping the count low to have room for APs if they became available but increased the number of days work to keep in my local queue to test what you said. In the last half hour I have downloaded enough WUs so that I now have 100 CPU tasks and 100 GPU tasks. These are the same limits that have been around for a long time. Below are the times when I received the downloads so it appears that the large RTS figure might not be indicative of what the SETI server is doing.

26-Jul-2015 19:24:06 [SETI@home] Scheduler request completed: got 49 new tasks
26-Jul-2015 19:29:09 [SETI@home] Scheduler request completed: got 2 new tasks
26-Jul-2015 19:34:13 [SETI@home] Scheduler request completed: got 10 new tasks
26-Jul-2015 19:39:21 [SETI@home] Scheduler request completed: got 0 new tasks
26-Jul-2015 19:44:29 [SETI@home] Scheduler request completed: got 4 new tasks
26-Jul-2015 19:49:38 [SETI@home] Scheduler request completed: got 26 new tasks

Times are EDST (East Coast USA)

Edit: I just noticed the first downloads were mostly vlars so perhaps there were not any WUs immediately available for the GPU after the CPU queue was full.
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Message boards : Number crunching : Panic Mode On (99) Server Problems?


 
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