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Number crunching :
Panic Mode On (34) Server Problems
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Author | Message |
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Roundel Send message Joined: 1 Feb 06 Posts: 21 Credit: 6,850,211 RAC: 0 |
Apologies to muddy the waters here... just found the thread on this topic... carry on! |
Grant (SSSF) Send message Joined: 19 Aug 99 Posts: 13854 Credit: 208,696,464 RAC: 304 |
Anyone else finding the forums & web site going down for a few minutes at a time over the last few hours? Grant Darwin NT |
soft^spirit Send message Joined: 18 May 99 Posts: 6497 Credit: 34,134,168 RAC: 0 |
If it stays up long enough to post this reply.. YES!!! Janice |
kittyman Send message Joined: 9 Jul 00 Posts: 51478 Credit: 1,018,363,574 RAC: 1,004 |
It's been doing it since very early this morning... "Time is simply the mechanism that keeps everything from happening all at once." |
Grant (SSSF) Send message Joined: 19 Aug 99 Posts: 13854 Credit: 208,696,464 RAC: 304 |
Nice to know it's not just me. Grant Darwin NT |
zoom3+1=4 Send message Joined: 30 Nov 03 Posts: 66337 Credit: 55,293,173 RAC: 49 |
No It's not Doc. Savoir-Faire is everywhere! The T1 Trust, T1 Class 4-4-4-4 #5550, America's First HST |
FiveHamlet Send message Joined: 5 Oct 99 Posts: 783 Credit: 32,638,578 RAC: 0 |
Well looks like another problem rears it's head again. My main rig was starting to do ok on the quota of 20, but will run out of work soon. The reason Downloads not Happening. Well happy 4th July. Dave |
Hellsheep Send message Joined: 12 Sep 08 Posts: 428 Credit: 784,780 RAC: 0 |
Well looks like another problem rears it's head again. Same problem. Project backoff due to constant HTTP errors. Seems the servers are screwed after the crash. - Jarryd |
Grant (SSSF) Send message Joined: 19 Aug 99 Posts: 13854 Credit: 208,696,464 RAC: 304 |
Same problem. Project backoff due to constant HTTP errors. Network traffic graphs show the pipe is full, downloads occuring as fast as they are requested, hence the HTTP errors. When the traffic drops off, the errors will too. Grant Darwin NT |
soft^spirit Send message Joined: 18 May 99 Posts: 6497 Credit: 34,134,168 RAC: 0 |
I hope this is a silly question... Are the inter-computer communications within SETI@home riding on the same network hub as the internet connection? Janice |
ToxicTBag Send message Joined: 5 Feb 10 Posts: 101 Credit: 57,197,902 RAC: 0 |
Happy July 4th all have a good one ;-) |
zoom3+1=4 Send message Joined: 30 Nov 03 Posts: 66337 Credit: 55,293,173 RAC: 49 |
Well looks like another problem rears it's head again. I'm uploading quite easily(Boinc 6.10.56 x64) and I have had no trouble uploading all day, except when the server was briefly offline. Savoir-Faire is everywhere! The T1 Trust, T1 Class 4-4-4-4 #5550, America's First HST |
Hellsheep Send message Joined: 12 Sep 08 Posts: 428 Credit: 784,780 RAC: 0 |
I'm uploading fine. Just downloads are failing. - Jarryd |
zoom3+1=4 Send message Joined: 30 Nov 03 Posts: 66337 Credit: 55,293,173 RAC: 49 |
I'm uploading fine. Just downloads are failing. I can't either, But not for the same reason, I have a little less than 13 days in My cpu cache, Yet I can't get any work for My 4 gpus, In fact I'm told My PC has enough work in progress already and to go away. Savoir-Faire is everywhere! The T1 Trust, T1 Class 4-4-4-4 #5550, America's First HST |
FiveHamlet Send message Joined: 5 Oct 99 Posts: 783 Credit: 32,638,578 RAC: 0 |
If your tasks are all VLAR's then you will need to ride it out. If you have a mix then Reschedule some of them to the GPU's. Dave |
MadMaC Send message Joined: 4 Apr 01 Posts: 201 Credit: 47,158,217 RAC: 0 |
For all the Americans out there - Happy Independance Day Guys Am I reading the news post right? Are the servers really only going to allow 20 tasks per PC per day, or have I read it wrong? Im curious as one of my hosts hasn't been able to get any work since the outage and is currently crunching milkyway until it can get work... Could do with an explanation as Im not that clear on how it works? |
Hellsheep Send message Joined: 12 Sep 08 Posts: 428 Credit: 784,780 RAC: 0 |
For all the Americans out there - Happy Independance Day Guys Happy 4th July to you from Australia. :) Back to the task at hand, after the last 3 day outage we had, a 20 WU limit was put in place to reduce the stress on the servers by specific hosts, and allowing more than just the big time crunchers access to work units, thus also keeping work units on the server ready to send out rather than dumping them all at once, meaning big time crunchers with 10 day caches don't get all the work and part time crunchers that have a half day cache can get work throughout the week when their machines need it. The problem with this is some machines are getting CPU work only, and some are getting Astropulse only. Not to mention that the big time crunchers will not be able to keep their machines at 100% load through the next outage. 20 Work units on my basic home machine runs at 4 CPU WU's at a time, each taking about 1hr 30 mins. 16 GPU tasks taking about 10 minutes each, that's pretty much 20 work units in just under 2 hours. Now there is a news post saying they're going to remove the limit Monday morning Berkeley time to allow big crunchers to fill up caches for the outage. We'll see what happens though, i doubt all the big crunchers will get work. - Jarryd |
FiveHamlet Send message Joined: 5 Oct 99 Posts: 783 Credit: 32,638,578 RAC: 0 |
VLAR's will cause a huge problem for GPU crunchers mine included. As a task finishes and reports if there are large amounts of VLAR's they will be sent. If you are not using VLAR_KILL all your work will be CPU based. Thus GPU's go cold. There is a reverse to this of course, if there is a shorty storm CPU's will go cold. I would prefer the second option. Dave |
Wandering Willie Send message Joined: 19 Aug 99 Posts: 136 Credit: 2,127,073 RAC: 0 |
Perhaps quota system is working WU's in the field now down to 3,258,508. I have not seen it this low for a while, perhaps a few of the pendings are begining to validate at last. Michael |
Helli_retiered Send message Joined: 15 Dec 99 Posts: 707 Credit: 108,785,585 RAC: 0 |
I would say it's because nobody can refill his Cache. Every personally Cache is now overwritten by the Server rules to 20 Workunits per Host. So, the amount of Workunits out in the Fields will be reduced. Helli |
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