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Number crunching :
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Author | Message |
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Bob Giel Send message Joined: 11 Jan 04 Posts: 76 Credit: 5,419,128 RAC: 0 |
Never delete your results because the uploads don't go!! Since Monday, I've had numberous work units that said "uploading". They went sometime early this morning. You have to trust the application. BOINC knows what's there and when the servers free up will take care of the uploads. There's also times when downloads freeze for a bit. I hope you don't delete those? |
Zebra3 Send message Joined: 22 Oct 01 Posts: 186 Credit: 13,658,148 RAC: 0 |
Never delete your results because the uploads don't go!! Since Monday, I've had numberous work units that said "uploading". They went sometime early this morning. You have to trust the application. BOINC knows what's there and when the servers free up will take care of the uploads. There's also times when downloads freeze for a bit. I hope you don't delete those? I believe that what Sutaru's is doing is reducing the pending uploads down below the CPUs x2 so that the schedular will give him a refill of his CUDA cache. My policy is if I have crunched the WU I will report it not abort it for any reason. Isn't that why other GPU projects are out there? I ran 5 long GPU WU's and several CPU WU's on my backup projects while I was waiting for Seti work. Some crunchers JUST want to do S@h work and that is fine with me but aborting finished WU's isn't right in my mind but that's just my opinion. Cheers http://www.novascotia.com |
Dirk Sadowski Send message Joined: 6 Apr 07 Posts: 7105 Credit: 147,663,825 RAC: 5 |
Yes, sorry that I need to do it - but, why is BOINC unfair to GPU cruncher..? I needed to delete the ULs down to 8, that BOINC can ask again for new work. The GPU cruncher idled because of no work, since ~ 2 days or something.. 'increase '> CPUs x2' in UL for work request' -> [http://setiathome.berkeley.edu/forum_thread.php?id=54711] [ EDIT: Posted 18 Jul 2009 16:48:10 UTC] |
Iztok s52d (and friends) Send message Joined: 12 Jan 01 Posts: 136 Credit: 393,469,375 RAC: 116 |
Once I was considering it, never done it. But I am shure we can take WU from client_state.xml and save all relevant data, when normal upload works, just add it to .xml file and upload. Takes some time to study, but it shall work. 30 WUs is 30 WUs! BR Iztok |
1mp0£173 Send message Joined: 3 Apr 99 Posts: 8423 Credit: 356,897 RAC: 0 |
All the work I got this morning came from a Sept and a Dec tape and they dont show at all on the splitter but I am sure someone will be able to inform me on the reason...my guess is an offline tape from storage? Most likely reissues. |
1mp0£173 Send message Joined: 3 Apr 99 Posts: 8423 Credit: 356,897 RAC: 0 |
Why is BOINC unfair to GPU cruncher..? The word "unfair" seems to suggest that BOINC discriminates or that this is a design decision. It's far more likely that this is an area where the BOINC work fetch algorithm doesn't work as well as it could. I don't know if the BOINC project needs feedback on this, or if they're fully up to speed, but I seem to remember reading about changes that should make it work better. Of course, if work is tight, it's possible that there just isn't enough. |
Richard Haselgrove Send message Joined: 4 Jul 99 Posts: 14679 Credit: 200,643,578 RAC: 874 |
All the work I got this morning came from a Sept and a Dec tape and they dont show at all on the splitter but I am sure someone will be able to inform me on the reason...my guess is an offline tape from storage? No - split today: 14se08ae.459.387046.9.10.95 04dc08ag.1364.58447.9.10.252 |
Ingleside Send message Joined: 4 Feb 03 Posts: 1546 Credit: 15,832,022 RAC: 13 |
Yes, sorry that I need to do it - but, why is BOINC unfair to GPU cruncher..? BOINC v6.10.x uses the max of ncpus, copros_cuda-count and coproc_ati-count, so it doesn't matter if it's gpu or cpu. "I make so many mistakes. But then just think of all the mistakes I don't make, although I might." |
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