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V10 of modified SETI MB CUDA + opt AP package for full multi-GPU+CPU use
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Fred W Send message Joined: 13 Jun 99 Posts: 2524 Credit: 11,954,210 RAC: 0 |
I haven't tried it but it would not be logical since the GPU can't work at all without being primed by the CPU. Could be a while before you can test it though since there will be no new MB work "for up to a week". F. |
Dirk Sadowski Send message Joined: 6 Apr 07 Posts: 7105 Credit: 147,663,825 RAC: 5 |
..yes, you are right.. Sadly.. Maybe will test then the V6.6.17 if all the time CUDA will run.. But finally I don't know what the problem was. [CUDA finished not well and because of this one GPU idle] The BOINC version or Raistmer's V7 mod? Maybe I will go back to V6.4.5 .. But I read that this version have a 'security prob'. :-( [EDIT: Or will get again V6.6.11 a try.] BTW. Nice for people with 10 day cache.. ;-) |
Dirk Sadowski Send message Joined: 6 Apr 07 Posts: 7105 Credit: 147,663,825 RAC: 5 |
Of course - I could/would let run stock CUDA, but not current with the 'VLAR-BUG'. Somebody know when > CUDA V6.08 will be available? |
Misfit Send message Joined: 21 Jun 01 Posts: 21804 Credit: 2,815,091 RAC: 0 |
As helpful as it would be they never publish a thing. me@rescam.org |
-= Vyper =- Send message Joined: 5 Sep 99 Posts: 1652 Credit: 1,065,191,981 RAC: 2,537 |
The Vlar bug is now dead with current 6.08 at a cost of time and Rac. If you run latest cuda paired with latest berkeley official cuda app you CAN run vlar apps but they run veeeery slow, that's why that vlar kill exist for now. At first when older cuda were available you got an app crash or hung cuda executable. Kind regards Vyper _________________________________________________________________________ Addicted to SETI crunching! Founder of GPU Users Group |
| ganja | Send message Joined: 9 Aug 08 Posts: 26 Credit: 2,463,915 RAC: 0 |
Can someone plz tell me how to set up this box to run optimized apps plus cuda...I was running sse3 before I got the new video card now just cuda and the normal app. want to go to an sse3 opti app and cuda for 64bit amd that's what i need. thanks, ganja |
Dirk Sadowski Send message Joined: 6 Apr 07 Posts: 7105 Credit: 147,663,825 RAC: 5 |
@ -= Vyper =- Yes.. I meant with VLAR-BUG the very very very slow VLAR crunching.. :-) @ ganja Take the latest version of Raistmer's mod. [10/11] Follow the manual.. and everything would go well. You can use SSE3 opt. only for CPU. The CUDA app have no extension opt. @ Raistmer Which mods have free CPU-Core usage/support? [Not fixed at CPU-Core #0] Only V7? Maybe it's possible to reduce the time of the CPU usage at the start of the CUDA WUs?
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Dirk Sadowski Send message Joined: 6 Apr 07 Posts: 7105 Credit: 147,663,825 RAC: 5 |
@ Raistmer I use your V7 mod. Only with CUDA entry. If I change the V7 CUDA app with this following: MB_6.08_mod_CUDA_V11_def_func_FFTW_ESTIMATE_update.rar with MB_6.08_mod_CUDA_V10.exe It will work? The ..CUDA_V10.exe could run also alone without the other apps and 'number of GPUs file'? So only this app in 'stand alone' with app_info.xml with only CUDA entry? [and V7 .dll's] |
Raistmer Send message Joined: 16 Jun 01 Posts: 6325 Credit: 106,370,077 RAC: 121 |
done already - see last updates. about affinity: for last builds affinity binding disabled. In general, if you don't see such line "Affinity of worker thread adjusted successfully" in stderr - affinity not setted. |
Raistmer Send message Joined: 16 Jun 01 Posts: 6325 Credit: 106,370,077 RAC: 121 |
it should work, but I didn't try. |
Dirk Sadowski Send message Joined: 6 Apr 07 Posts: 7105 Credit: 147,663,825 RAC: 5 |
it should work, but I didn't try. Thanks a lot! Later I'll make the update and will see if I'll lose some WUs.. ;-) |
Raistmer Send message Joined: 16 Jun 01 Posts: 6325 Credit: 106,370,077 RAC: 121 |
it should work, but I didn't try. You should lose no tasks while upgrading at all. Just follow rules for upgrading... |
Dirk Sadowski Send message Joined: 6 Apr 07 Posts: 7105 Credit: 147,663,825 RAC: 5 |
@ Raistmer Hmm.. I told you since your V9 mod, that it would be better not to fix the GPU/s at CPU-Core #0 ! ;-D Yes, nothing lost. It was little kidding with ';-)' marked.. ;-D I use now your: MB_6.08_mod_CUDA_V11_def_func_FFTW_ESTIMATE_update.rar with MB_6.08_mod_CUDA_V10.exe ..and selfmade app_info.xml mod.. ;-) [I recommend this app for all 'only' GPU cruncher! ;-)] Hey! Well done job! *thumb up* The 'GPU WU- CPU prepare time' is from ~ 25 sec. down to ~ 12 sec.! ~ 50 % faster! This is opt. which I like! :-D [EDIT: How you done it? What you had done? Your are 'David Copperfield'?? ;-) Is there more space for to opt. the CUDA app?] Hope the app will continue without freezing like other saw.. Something what is to say from time to time.. ;-) Thanx a lot for your work! *thumb up* [And of course thanx a lot also to the whole opt. crew!] I hope we see you (all) here endless for to support the project! Your work is much appreciated from the whole SETI@home community! |
Josef W. Segur Send message Joined: 30 Oct 99 Posts: 4504 Credit: 1,414,761 RAC: 0 |
... The speedup is mainly from FFTW_ESTIMATE, which is the fastest method FFTW has for planning what code it is going to use. Stock and earlier Raistmer builds use FFTW_MEASURE which actually times execution of the possible plans. The estimate doesn't get the fastest FFTs, but that would only affect CPU fallback mode (perhaps as much as 20% slower in that mode). Another minor speedup came from not testing the 'optimal functions' for the CPU to use in fallback; only the default functions are available so testing isn't needed. Joe |
skildude Send message Joined: 4 Oct 00 Posts: 9541 Credit: 50,759,529 RAC: 60 |
Bump! I saw on the lunatics site you have the V11 out for special Cuda problems would you like to start a new thread for that In a rich man's house there is no place to spit but his face. Diogenes Of Sinope |
Raistmer Send message Joined: 16 Jun 01 Posts: 6325 Credit: 106,370,077 RAC: 121 |
Bump! I saw on the lunatics site you have the V11 out for special Cuda problems would you like to start a new thread for that No, it's special build and not ready for general audience. |
Dirk Sadowski Send message Joined: 6 Apr 07 Posts: 7105 Credit: 147,663,825 RAC: 5 |
Now I found a - for me - new error.. Something to worry about? [V10 mod] The new error: http://setiathome.berkeley.edu/result.php?resultid=1195160891 Exception detected inside cudaAcc_find_triplets, dumping client state icfft=86665, PoT_activity=0, PoT_freq_bin=-1SETI@home error -12 Unknown error cudaAcc_find_triplets erroneously found a triplet twice in find_triplets_kernel File: ..\analyzePoT.cpp Line: 348 [V7 mod] The last errors were: SETI@home error -12 Unknown error cudaAcc_find_triplets erroneously found a triplet twice in find_triplets_kernel File: d:/BTR/seticuda/seti_boinc/client/cuda/cudaAcc_pulsefind.cu Line: 236 BTW. I guess it's not an error because of your mod Raistmer.. but I think you [or other profis] could know/guess what does it is? |
Richard Haselgrove Send message Joined: 4 Jul 99 Posts: 14679 Credit: 200,643,578 RAC: 874 |
It's a well-known error - here's one I had earlier today with the stock application: task 1196503081 SETI@home error -12 Unknown error cudaAcc_find_triplets erroneously found a triplet twice in find_triplets_kernel File: c:/sw/gpgpu/seti/seti_boinc/client/cuda/cudaAcc_pulsefind.cu Line: 236 This, and many other, rough edges await the next round of development - which has remained fundamentally unchanged (save the odd kludge and tweak) since 21 January 2009. |
Dirk Sadowski Send message Joined: 6 Apr 07 Posts: 7105 Credit: 147,663,825 RAC: 5 |
The mentioned 'last errors' are known.. [Line: 236] But the new one look little bit different. [Line: 348] It's also known, or new? |
Raistmer Send message Joined: 16 Jun 01 Posts: 6325 Credit: 106,370,077 RAC: 121 |
It's the same error. I just added exception handling in attempt to get more info about this bug. It didn't work as expected in standalone run, but seems to work online :) Not bad. Now we can have some more info about this bug. Please, keep posting stderr output about "-12 triplet error", it contains some useful info along with error message. |
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