@ Astropulse Rumor - Reality

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Message 792604 - Posted: 4 Aug 2008, 9:59:08 UTC - in response to Message 791297.  

... researching OpenGL 2.0 "Fragment Shader" programming in this respect... not particular in Astropulse, but more general Seti@Home algorithms.

LOL. Give us a break, JD - last time you set out on a quest like this, we ended up with a 30% performance improvement from the AK-V8 ;)))

Looking at this article on tomshardware, performance improvement from using CUDA in the bits of the code that can use "parallelisation" could be up to twenty times!!...

Now that could be good!

Any reason for going the OpenGL route rather than directly CUDA?

Cross-platform compatibility? Or performance? Or both?

Or easier programming?

Good luck and good speed!

Regards,
Martin

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Message 792707 - Posted: 4 Aug 2008, 15:16:23 UTC - in response to Message 792604.  
Last modified: 4 Aug 2008, 15:17:04 UTC

... researching OpenGL 2.0 "Fragment Shader" programming in this respect... not particular in Astropulse, but more general Seti@Home algorithms.

LOL. Give us a break, JD - last time you set out on a quest like this, we ended up with a 30% performance improvement from the AK-V8 ;)))

Looking at this article on tomshardware, performance improvement from using CUDA in the bits of the code that can use "parallelisation" could be up to twenty times!!...

Now that could be good!

Any reason for going the OpenGL route rather than directly CUDA?

Cross-platform compatibility? Or performance? Or both?

Or easier programming?

Good luck and good speed!

Regards,
Martin


My $10 GEForce 6200 doesn't do CUDA...
ATI Radeon support w/minimal effort...
Past OpenGL programming experience...
Desire to learn GLSL and Seti provides interesting challenge...

Cheers,
JDWhale

P.S. If someone wants to donate NVidia GTX280, I'd be happy to give CUDA a go ;-)
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Message 792897 - Posted: 4 Aug 2008, 22:25:30 UTC - in response to Message 792707.  

My $10 GEForce 6200 doesn't do CUDA...
ATI Radeon support w/minimal effort...
Past OpenGL programming experience...
Desire to learn GLSL and Seti provides interesting challenge...

Cheers,
JDWhale

P.S. If someone wants to donate NVidia GTX280, I'd be happy to give CUDA a go ;-)

Very good... And here's hoping on all counts for you and for the rest of s@h!!!

Good luck.

And an OpenGL solution would give the widest cross-platform compatibility. Beware the limitations on PCI and AGP based video cards as opposed to PCI-E systems. What doesn't give good timings on AGP may well be fine on a PCI-E system...

Happy (fast) crunchin',

Regards,
Martin

See new freedom: Mageia Linux
Take a look for yourself: Linux Format
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Message boards : Number crunching : @ Astropulse Rumor - Reality


 
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