Profile: Richard Wolfert

Personal background
Retired Science and Computer Teacher with the NYC Bd. of Ed. Currently a member of a New Jersey Environmental Commission. Active with developing new science, nature and environmental programs for the public.

Also, former lecturer on Space and Astronomy for the National Park Service.

Extremely interested in astronomy, birding, photography, nature in general, gardening and related fields.
Thoughts about SETI and SETI@home
SETI at home is a very important grass-roots level effort that allows 'the rest of us' to join this journey. And it IS a journey. Sooner or later, the odds are with our finding our that we are not alone. We may never have more than decades long communication but someone else is out there wondering if 'we' exist. I partipate because I want to be a part of this effort, knowing that sooner or later, it will make that all important (confirmable) discovery.

As an Educator, I encouraged students to participate in the SETI@home project, and quite a few did. All the computers at my last school were part of our 'Team' and we were able to reach well into the top 1% of contributors. (Why waste the enormous amounts of 'off time' of the typical school computer?)

As for suggestions; how about a SETI SIMS game for 8-18 year olds? It might involve contact that is so sporadic that no 'conversation' could take place, but real data might be exchanged (on a decades or centuries long scale). Or, perhaps, with a civilization (could be very different from ours, as is likely) that is extremely willing to talk. There are so many variables without this ever becoming 'typical hollywood'. Let scientists come up with the scenarios and see what the kids decide to do with it. Discovery and exploration, not shoot-em-up. Might work!
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