Posts by Tim

1) Message boards : Number crunching : Panic Mode On (101) Server Problems? (Message 1758130)
Posted 22 Jan 2016 by Profile Tim
Post:
It was a driver thing.

I reinstall an older driver and all is ok.

Thanks for the links William.

The latest nvidia driver has issues as I read.
2) Message boards : Number crunching : Panic Mode On (101) Server Problems? (Message 1758108)
Posted 22 Jan 2016 by Profile Tim
Post:
I don’t know if others have the same problem.

With v8, wu’s never end, and error out. Gpu usage is 0, with 2 tasks at the same time.

If I restart Boinc the wu’s start over and do the same thing. I use app_config.xml

Computer ID: 7578465
3) Message boards : Number crunching : Ways to bypass the limits. (Message 1655399)
Posted 21 Mar 2015 by Profile Tim
Post:
I will keep an eye on him. Even with lost tasks he must lost and found his files 8 times.

And the tasks are still growing.

Tim
4) Message boards : Number crunching : Ways to bypass the limits. (Message 1655347)
Posted 21 Mar 2015 by Profile Tim
Post:
I was fooling around my tasks and I saw a user with 1400+ tasks in progress.
Did he found a way to bypass the limits, or it is something else? I already PM him a week ago, but he didn’t reply.

The user is Mr. John Chrzastek and his computer id is 7033569

http://setiathome.berkeley.edu/hosts_user.php?userid=9738701
5) Message boards : Number crunching : Strange, utterly strange MB v7 run as MB v6 with MB v7 app.... (Message 1625811)
Posted 9 Jan 2015 by Profile Tim
Post:
I think all the wu’s starting with 19ap11ad. end with invalid state.

Check my invalids and you will see just that.

Tim
6) Message boards : Number crunching : Does anyone have an Asus Rog series Mars dual 760 video card? (Message 1624215)
Posted 6 Jan 2015 by Profile Tim
Post:
Yes I use one at my top rig.

No problems found.

Tim
7) Message boards : Number crunching : Panic Mode On (91) Server Problems? (Message 1590008)
Posted 22 Oct 2014 by Profile Tim
Post:
Set the Boinc Manager to NNT and report manually.

It worked for me 10 minutes ago.

Tim
8) Message boards : Number crunching : Performance issue, 18+ hours for wu. (Message 1589591)
Posted 21 Oct 2014 by Profile Tim
Post:
Your CPU is tooooo slow. Even for non vlar tasks.
Also does not support Hyper-Threading.

Don’t forget that windows and other programs need your Cpu power.

Tim
9) Message boards : Number crunching : a mystery (to me): why aren't larger MB's more popular? (Message 1587650)
Posted 16 Oct 2014 by Profile Tim
Post:
At my dual Xeon pc I use the 900D.I use to have the Haf X.The 900D is bigger, and it is cooler.

Plus with the 900D you can make better cable management, and add more than one PSU.

Tim
10) Message boards : Number crunching : Lunatics Windows Installer v0.43 Release Notes (Message 1586648)
Posted 14 Oct 2014 by Profile Tim
Post:
Mozilla Firefox 32.0.3, and AVG 2015 (free version).
Nothing found, both files are clean.

Tim
11) Message boards : Number crunching : Xeon question (Message 1582399)
Posted 6 Oct 2014 by Profile Tim
Post:
Thanks.

I thought I will get 1K tasks, but since the limit is 900…

Tim
12) Message boards : Number crunching : Xeon question (Message 1582258)
Posted 5 Oct 2014 by Profile Tim
Post:
I just install a dual xeon machine (Intel(R) Xeon(R) CPU E5-2630 v2 @ 2.60GHz).
The Cpu has 6 cores ( 12 Threads ).

The problem is that BOINC Manager find one CPU with 24 Threads, instead of two CPU’s with 12 Threads.

Is this normal?
Tim

5/10/2014 7:16:02 μμ | | Starting BOINC client version 7.2.42 for windows_x86_64
5/10/2014 7:16:02 μμ | | log flags: file_xfer, sched_ops, task
5/10/2014 7:16:02 μμ | | Libraries: libcurl/7.25.0 OpenSSL/1.0.1 zlib/1.2.6
5/10/2014 7:16:02 μμ | | Data directory: C:\ProgramData\BOINC
5/10/2014 7:16:02 μμ | | Running under account User1
5/10/2014 7:16:02 μμ | | CUDA: NVIDIA GPU 0: GeForce GTX 590 (driver version 335.23, CUDA version 6.0, compute capability 2.0, 1536MB, 1429MB available, 1244 GFLOPS peak)
5/10/2014 7:16:02 μμ | | CUDA: NVIDIA GPU 1: GeForce GTX 590 (driver version 335.23, CUDA version 6.0, compute capability 2.0, 1536MB, 1429MB available, 1244 GFLOPS peak)
5/10/2014 7:16:02 μμ | | CUDA: NVIDIA GPU 2: GeForce GTX 590 (driver version 335.23, CUDA version 6.0, compute capability 2.0, 1536MB, 1356MB available, 1244 GFLOPS peak)
5/10/2014 7:16:02 μμ | | CUDA: NVIDIA GPU 3: GeForce GTX 590 (driver version 335.23, CUDA version 6.0, compute capability 2.0, 1536MB, 1429MB available, 1244 GFLOPS peak)
5/10/2014 7:16:02 μμ | | CUDA: NVIDIA GPU 4: GeForce GTX 590 (driver version 335.23, CUDA version 6.0, compute capability 2.0, 1536MB, 1429MB available, 1244 GFLOPS peak)
5/10/2014 7:16:02 μμ | | CUDA: NVIDIA GPU 5: GeForce GTX 590 (driver version 335.23, CUDA version 6.0, compute capability 2.0, 1536MB, 1429MB available, 1244 GFLOPS peak)
5/10/2014 7:16:02 μμ | | CUDA: NVIDIA GPU 6: GeForce GTX 590 (driver version 335.23, CUDA version 6.0, compute capability 2.0, 1536MB, 1429MB available, 1244 GFLOPS peak)
5/10/2014 7:16:02 μμ | | CUDA: NVIDIA GPU 7: GeForce GTX 590 (driver version 335.23, CUDA version 6.0, compute capability 2.0, 1536MB, 1429MB available, 1244 GFLOPS peak)
5/10/2014 7:16:02 μμ | | OpenCL: NVIDIA GPU 0: GeForce GTX 590 (driver version 335.23, device version OpenCL 1.1 CUDA, 1536MB, 1429MB available, 1244 GFLOPS peak)
5/10/2014 7:16:02 μμ | | OpenCL: NVIDIA GPU 1: GeForce GTX 590 (driver version 335.23, device version OpenCL 1.1 CUDA, 1536MB, 1429MB available, 1244 GFLOPS peak)
5/10/2014 7:16:02 μμ | | OpenCL: NVIDIA GPU 2: GeForce GTX 590 (driver version 335.23, device version OpenCL 1.1 CUDA, 1536MB, 1356MB available, 1244 GFLOPS peak)
5/10/2014 7:16:02 μμ | | OpenCL: NVIDIA GPU 3: GeForce GTX 590 (driver version 335.23, device version OpenCL 1.1 CUDA, 1536MB, 1429MB available, 1244 GFLOPS peak)
5/10/2014 7:16:02 μμ | | OpenCL: NVIDIA GPU 4: GeForce GTX 590 (driver version 335.23, device version OpenCL 1.1 CUDA, 1536MB, 1429MB available, 1244 GFLOPS peak)
5/10/2014 7:16:02 μμ | | OpenCL: NVIDIA GPU 5: GeForce GTX 590 (driver version 335.23, device version OpenCL 1.1 CUDA, 1536MB, 1429MB available, 1244 GFLOPS peak)
5/10/2014 7:16:02 μμ | | OpenCL: NVIDIA GPU 6: GeForce GTX 590 (driver version 335.23, device version OpenCL 1.1 CUDA, 1536MB, 1429MB available, 1244 GFLOPS peak)
5/10/2014 7:16:02 μμ | | OpenCL: NVIDIA GPU 7: GeForce GTX 590 (driver version 335.23, device version OpenCL 1.1 CUDA, 1536MB, 1429MB available, 1244 GFLOPS peak)
5/10/2014 7:16:02 μμ | SETI@home | Found app_info.xml; using anonymous platform
5/10/2014 7:16:02 μμ | | Host name: Tim
5/10/2014 7:16:02 μμ | | Processor: 24 GenuineIntel Intel(R) Xeon(R) CPU E5-2630 v2 @ 2.60GHz [Family 6 Model 62 Stepping 4]
5/10/2014 7:16:02 μμ | | Processor features: fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss htt tm pni ssse3 cx16 sse4_1 sse4_2 popcnt aes syscall nx lm vmx smx tm2 dca pbe
5/10/2014 7:16:02 μμ | | OS: Microsoft Windows 8.1: Professional x64 Edition, (06.03.9600.00)
5/10/2014 7:16:02 μμ | | Memory: 31.95 GB physical, 36.95 GB virtual
13) Message boards : Number crunching : the latest on release of AP_v7? (Message 1573854)
Posted 18 Sep 2014 by Profile Tim
Post:
Когда Эрик сочтет нужным, тогда и запустит.
С моей точки зрения весь софт под винды уже готов к релизу.


What??? :-)
14) Message boards : Number crunching : the latest on release of AP_v7? (Message 1573761)
Posted 18 Sep 2014 by Profile Tim
Post:
I didn't mean to pressure, just curious. I don't want to create pressure and make problems.


Don’t worry my friend.

I just found the opportunity to express my feeling.

Tim
15) Message boards : Number crunching : the latest on release of AP_v7? (Message 1573694)
Posted 18 Sep 2014 by Profile Tim
Post:

Maybe next week after weekly server maintenance or one week later ... - JMHO.


And then we will see if Mr Anonymous at 3rd place can take 2K AP tasks.

Tim
16) Message boards : Number crunching : GeForce 337.88 Driver, did anyone try? (Message 1521520)
Posted 27 May 2014 by Profile Tim
Post:
Two hours with the new driver.

All ok here. (4 X GTX590 Win 7 64b)

Tim
17) Message boards : Number crunching : Did the work unit limit change? (Message 1517011)
Posted 16 May 2014 by Profile Tim
Post:
Now I'm a bit down.

Once upon a time there was a Setiland. All people ware treated equally and there was a feeling of harmony around.

One day TheLimit was raised!

Most people noticed but nothing... But the evil was lurking around. An AP hoarder amidst us Seitzens. The universe kept on expanding as time passed by.

But one day - The AP stopped to appear. That was not evident immediately. Everyones cache was filled with a mixture of MB and AP - so nobody realised that until it was too late. No one got no AP anymore. Their caches were run out of AP.

Except for one - there was this evil hoarder. He had set a spell to the magic internet page and made sure that hed'd get no MB. This way he got all the AP in the wolrd!

Oh the groaning and moaning every morning, throughout the day and every evening. No greater evil could have hit us - people said!

Some went to the extent that they switched to another project - some waited their mouths shut.

Time passed by...

And there was this one morning when all remaining GPU coolers whirred so beautifully and all the worlds results loked a bit more shiny. Something must have happened said everyone - no one knew what.

But the a knight in an Arctic Silver IV shining body came and told every person still in the project that the CPU cooler of the hoarder had caught a fire and caused a meltdown of those horrible AP hoarding GPU cores and that the King of the Setiland had issued a permanent order: NO ONE (Tim) WITH A SETTING THAT SAYS AP ONLY AND NOT ALLOW ANY OTHER TYPE OF WORK SHALL HAVE A LIMIT OF 1 TASK A DAY INSTEAD OF 100 PER GPU AND CPU.

The people hoorrared for a total of three days and .....

--

Well - the children are now asleep. Mee too in a an hour or so.

I just looked at at the tasks of another top 10 cruncher and was kind of disappointed. When running AP only I could get 240 000 a day - but I do not want to. I have AP as a preference, but atleast I have this "send work from other projects when available" on.

How would you explain if You had N hunderd AP only? (N is a big number)


Am I cheating somehow?

I don’t think so.

Is there somewhere written that I will take MB wu’s or AP wu’s?

I don’t think so.

I can do whatever I want to my preferences, asking no one what to do because ARE MINE.
No one will tell me if I will download 800 AP’s or 800 MB WU’s
Yes I can take 800 Ap tasks and I will do it again because the server allow, and it is legal.
We all wanted 100 wu’s per Gpu as I remember, and now we are complaining?

By the way…
This machine is going to retire at about one month or two.
We have here at the office a new build with dual xeon, and 8 Gpus.I will install seti and run 1000 AP tasks.

And a question to petri33…
If you were at 2nd position, and I was at 3rd, will you have those questions?

Br
Tim
18) Message boards : Number crunching : Did the work unit limit change? (Message 1515432)
Posted 13 May 2014 by Profile Tim
Post:
Finally got my 900 tasks. :-)

Tim
19) Message boards : Number crunching : Arecibo telescope closed by earthquake - no new data for a while (Message 1471074)
Posted 31 Jan 2014 by Profile Tim
Post:
Time to clean the pc :-)
20) Message boards : Number crunching : Rescheduling Hosts - Bad Practice (Message 1466119)
Posted 19 Jan 2014 by Profile Tim
Post:
And a few more :-(

http://setiathome.berkeley.edu/results.php?hostid=6716400&offset=0&show_names=0&state=1&appid=12 In progress (797)

http://setiathome.berkeley.edu/results.php?hostid=6796479&offset=0&show_names=0&state=1&appid=12 In progress (304)

http://setiathome.berkeley.edu/results.php?hostid=6867773&offset=0&show_names=0&state=1&appid=12 In progress (735)

Another lot that also annoy me are those that as soon as AP's are being split abort their MultiBeam work just so they can fill up on AP's.

Cheers.


Sorry guys this was a test we make to see the up’s and down’s of the RAC.

No MultiBeam work was abandoned.

This will not happen again.

This is a promise.

Tim


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