Posts by Norm Hill

1) Message boards : Technical News : May (May 08 2014) (Message 1514406)
Posted 10 May 2014 by Profile Norm Hill
Post:
Matt,
For me, your posts are an integral part of the Seti@home experience. Is there an external force curtailing your posting activity?
2) Message boards : Number crunching : AMD ATI work Units finished after 0.018% work finished? That can't be right? (Message 1454365)
Posted 16 Dec 2013 by Profile Norm Hill
Post:
It "used" to work fine until the last few revisions of the BOINC/Seti Software. Hopefully the folks (Matt et.al) might peruse this forum and see this and have a fix for it.
3) Message boards : Number crunching : AMD ATI work Units finished after 0.018% work finished? That can't be right? (Message 1452466)
Posted 10 Dec 2013 by Profile Norm Hill
Post:
I tried all the suggestions but to of no avail. All GPU bound packets bomb out after less than a full percentage point completed. Any ideas?
4) Message boards : Number crunching : AMD ATI work Units finished after 0.018% work finished? That can't be right? (Message 1450117)
Posted 5 Dec 2013 by Profile Norm Hill
Post:
All,
I need a little help here. I have a Intel i7-980x (6 cores, 12 threads)with 18GB RAM with an AMD Radeon HD 5800 Series video card with the latest drivers. The other day I was watching the BOINC Manager and noticed that the GPU thread was spinning through work. It turns out that it starts running a work unit with 0.403 CPU's and 1 ATI GPU. It says the remaining time is about 2:40:00 and it will go for around 20-25 secs, get up to 0.015 - 0.020% and then say it is complete and uploads the result of the work unit. And it can blow through 40-50 units an hour. That can't be right. Does anyone have any idea what is going on and how we can make the GPU work and not just failing (that is what I suspect is happening) the work units? BTW, all non-GPU packets process in the normal expect time frames of between 2 and 30 hours. Any thoughts would be greatly appreciated.

Kind regards,

Norm Hill
5) Message boards : Technical News : June Update (Jun 02 2010) (Message 1000467)
Posted 4 Jun 2010 by Profile Norm Hill
Post:
Matt,
Half the reason I continue to contribute my spare CPU cycles to SETI is that I am truly interested in what is going on behind the scenes. I enjoyed hearing the daily goings on around the lab. You were a little frustrated in your posts sometimes but that goes with being a Type-A personality. Please reconsider going back to a daily or weekly posting. There a lot SETI fans who are actually interested in what is going on!
6) Message boards : Technical News : The more things change, the more they stay the same. (Message 977458)
Posted 11 Mar 2010 by Profile Norm Hill
Post:
Has he been fired?
7) Message boards : Technical News : Kersey (Mar 03 2009) (Message 872247)
Posted 4 Mar 2009 by Profile Norm Hill
Post:
geez, so much noise for giving Matt a complement. Guess I'll do what another poster did and shut my mouth. The noise isn't it. (And for the record, I wasn't trying to misrepresent my stats, I really thought it was 1998 but whatever.
8) Message boards : Technical News : Kersey (Mar 03 2009) (Message 871851)
Posted 4 Mar 2009 by Profile Norm Hill
Post:
Matt,
I have been a number-cruncher for SETI since 1998. I enjoy the updates and insight that you share into the inner workings of the SETI project.

Norm Hill
9) Message boards : Number crunching : 6.6.2 doesn't know when to stop! (Message 857848)
Posted 25 Jan 2009 by Profile Norm Hill
Post:
I recently downloaded and installed 6.6.2. I believe it has a bug where it continues to download work until it runs out of allocated disk space on your system and then complains that it doesn't have disk space for more workunits! Then the server complains when you exceed your 700 workunit quota in one day (because the client continues to download work units). System is an Intel Duel-core with an Nvidia Cuda processor. Might want to check to see if the logic that checks work ahead is messed up. I can see a few ahead but not 200 or 300 workunits ahead! Glad to assist in troubleshooting.





 
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