Chirp rate and scoring

Message boards : Nebula : Chirp rate and scoring
Message board moderation

To post messages, you must log in.

AuthorMessage
Profile David Anderson
Volunteer moderator
Project administrator
Project developer
Project scientist
Avatar

Send message
Joined: 13 Feb 99
Posts: 173
Credit: 502,653
RAC: 0
Message 1871064 - Posted: 4 Jun 2017, 9:01:56 UTC

A signal's "chirp" is a measure of how fast its frequency is changing during the (short) period of its detection. Chirp is due to acceleration of the sender and receiver: e.g., planetary orbit and rotation. We apply corrections to cancel out our receiver's motion, but the sender may not be doing this.

A few weeks ago I noticed that many high-scoring multiplets had signals with widely different chirp rates over fairly short periods (like tens of minutes). Such signals are unlikely to be from the same source; planets don't move like that.

Another kind of inconsistency involves both chirp rate and frequency. Suppose you have two signals, a minute apart, both with 1Hz/sec chirp rate. You'd expect the 2nd signal to be 60 Hz higher than the 1st. If it's way off from this, chances are they're unrelated.

I modified the multiplet-finding algorithm to produce multiplets that are consistent (within limits) in chirp rate and frequency. It adds another step, "chirp pruning", to the current algorithm. This works as follows. Group the multiplet's signals by time, in periods of an hour or so. Within each period, find the median chirp rate. Discard signals too far away. Adjust the frequencies of the remaining signals to "de-chirp" them. Find the median frequency, and discard signals too far away.

This algorithm seems to work OK. It was a medium code change because the signals in a multiplet are no longer contiguous in time, and I had to change some data structures to reflect this.

-- D
ID: 1871064 · Report as offensive
Profile Raistmer
Volunteer developer
Volunteer tester
Avatar

Send message
Joined: 16 Jun 01
Posts: 6325
Credit: 106,370,077
RAC: 121
Russia
Message 1871143 - Posted: 4 Jun 2017, 19:18:10 UTC - in response to Message 1871064.  

So this will exclude spaceships changing their course and sending messages about that, right? ;)
SETI apps news
We're not gonna fight them. We're gonna transcend them.
ID: 1871143 · Report as offensive
Profile Jon Golding
Avatar

Send message
Joined: 20 Apr 00
Posts: 105
Credit: 841,861
RAC: 0
United Kingdom
Message 1871251 - Posted: 5 Jun 2017, 14:36:02 UTC - in response to Message 1871143.  

Presumably, this would also filter out multi-planet systems, sending messages between their planets? The chirp rates would differ for each planet in the system.
ID: 1871251 · Report as offensive
Profile David Anderson
Volunteer moderator
Project administrator
Project developer
Project scientist
Avatar

Send message
Joined: 13 Feb 99
Posts: 173
Credit: 502,653
RAC: 0
Message 1872304 - Posted: 10 Jun 2017, 22:19:30 UTC - in response to Message 1871251.  

Presumably, this would also filter out multi-planet systems, sending messages between their planets? The chirp rates would differ for each planet in the system.

In that case the transmissions would be directed, and we'd only hear one of them.
ID: 1872304 · Report as offensive

Message boards : Nebula : Chirp rate and scoring


 
©2024 University of California
 
SETI@home and Astropulse are funded by grants from the National Science Foundation, NASA, and donations from SETI@home volunteers. AstroPulse is funded in part by the NSF through grant AST-0307956.