Gpu, No Work available by the looks of it.

Message boards : Number crunching : Gpu, No Work available by the looks of it.
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Message 1629154 - Posted: 18 Jan 2015, 0:42:24 UTC - in response to Message 1629143.  

As a reminder, there's no such thing as CPU workunits and GPU workunits; they're all the same. Workunits are not assigned to a specific resources until BOINC requests more on your local machine. So if you're not getting work for a specific resource, it is always related to work fetch on your local machine.
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Message 1629163 - Posted: 18 Jan 2015, 1:04:37 UTC - in response to Message 1629154.  
Last modified: 18 Jan 2015, 1:05:12 UTC

As a reminder, there's no such thing as CPU workunits and GPU workunits; they're all the same. Workunits are not assigned to a specific resources until BOINC requests more on your local machine.

The one exception are VLAR WUs on NVidia GPUs. Earlier video cards had issues with them, so they are blocked from going to all NVidia GPUs. When there are a lot of VLARs about, it's not unusual to get
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responses when requesting GPU work, even though the CPU requests result in getting work. Eventually there will be enough non VLAR work available for the GPU & you'll get a whole bunch in one hit.
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Message 1629176 - Posted: 18 Jan 2015, 1:50:22 UTC - in response to Message 1629163.  

As a reminder, there's no such thing as CPU workunits and GPU workunits; they're all the same. Workunits are not assigned to a specific resources until BOINC requests more on your local machine.

The one exception are VLAR WUs on NVidia GPUs.

And AMD/ATI GPUs, And Intel GPUs.

Claggy
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Message boards : Number crunching : Gpu, No Work available by the looks of it.


 
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