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Message 1335198 - Posted: 6 Feb 2013, 18:58:06 UTC

I just started up Boinc again , installed the new boinc version , have gotten about 20 cuda WU's , have a quad core amd cpu and a evga 460se that i used to run 2 GPUWu's on at a time as well as the 4 CPU Wu's , for some reason It is only running .04 cpu and 1 Gpu Wu at a time . Is that normal with this new version of Boinc ?

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Message 1335208 - Posted: 6 Feb 2013, 19:14:15 UTC - in response to Message 1335198.

Depends on how you used to run 2 tasks on the GPU. Did you use an app_info.xml file in the past? Are you now? Did you set it up correctly to run 2 tasks at once?

But best ask that in the Number Crunching forum, as the people posting there won't be seen here. (Ask a moderator to move your thread, by clicking the red-x on your post).
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Message 1335224 - Posted: 6 Feb 2013, 20:16:25 UTC

Okay, so now that you're in Number Crunching, here's part of an answer for you.

When a task runs on a GPU, it also needs a little bit of CPU time to "feed" the GPU. I'm not even sure what that means, but yes, it's normal and 0.04% is the number Seti always gives. It might not even be that much in reality.

Are you also saying it's only running one at a time when you thought it should be doing two? If so, there's a setting you need to change in one of your Boinc setup files, but I'll leave it to someone else to give you the details.

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Message 1335233 - Posted: 6 Feb 2013, 20:32:08 UTC

Hi Floye, welcome back - I missed you!

Looks like you did get some Scheduler contacts and got 98 gpu tasks. Your App details shows that you've installed the optimized apps, so you can run multiple instances by changing the "count" value to .5 (for 2) or .33 (for 3) in the 6.10 section of your app_info.xml file.
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Message 1335241 - Posted: 6 Feb 2013, 20:48:25 UTC - in response to Message 1335233.

Thanks Fred , Glad to be back !
I had forgotten what to change and what the numbers should be , Got it doing 2 GPU WU's at a time now , Are we just getting Cuda Wu's or is there any Just CPU work out there ?
Got a quad core that is feeling left out for some reason... LOL
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Message 1335246 - Posted: 6 Feb 2013, 20:57:12 UTC - in response to Message 1335241.
Last modified: 6 Feb 2013, 20:59:20 UTC

You might want to update your Cuda app, x32f is really old and hardly any better than Stock, For a GTX460SE, try the x41zc_Cuda42 app, it'll be fastest:

http://jgopt.org

setiathome_CUDA: Found 1 CUDA device(s): Device 1: GeForce GTX 460 SE, 1024 MiB, regsPerBlock 32768 computeCap 2.1, multiProcs 6 clockRate = 1440000 setiathome_CUDA: CUDA Device 1 specified, checking... Device 1: GeForce GTX 460 SE is okay SETI@home using CUDA accelerated device GeForce GTX 460 SE Priority of process raised successfully Priority of worker thread raised successfully size 8 fft, is a freaky powerspectrum size 16 fft, is a cufft plan size 32 fft, is a cufft plan size 64 fft, is a cufft plan size 128 fft, is a cufft plan size 256 fft, is a freaky powerspectrum size 512 fft, is a freaky powerspectrum size 1024 fft, is a freaky powerspectrum size 2048 fft, is a cufft plan size 4096 fft, is a cufft plan size 8192 fft, is a cufft plan size 16384 fft, is a cufft plan size 32768 fft, is a cufft plan size 65536 fft, is a cufft plan size 131072 fft, is a cufft plan ) _ _ _)_ o _ _ (__ (_( ) ) (_( (_ ( (_ ( not bad for a human... _) Multibeam x32f Preview, Cuda 3.0 Work Unit Info: ............... WU true angle range is : 0.424302


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Message 1335247 - Posted: 6 Feb 2013, 21:01:24 UTC

We're operating under "temporary" limits of 100 gpu and 100 cpu tasks per host. Scheduler is hard to reach, but when you are lucky, it will fill gpu first up to the limit, and then send cpu. The tasks are the same data, just wrapped as needed when the order is filled. If you want, you can turn off gpu fetch in your Seti@Home preferences - just untick "use Nvidia gpu". That will be passed back to BOINC on the next successful update, and BOINC will stop asking for gpu work. That's a little risky now with scheduler contacts so hard to get. Since you're near the gpu limit, I'd just wait.
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Message 1335255 - Posted: 6 Feb 2013, 21:21:59 UTC - in response to Message 1335246.

Ok , I downloaded that file , got winzip to unzip it , do I just run the application file in it ?
Lunatics_x41zc_win32_cuda42
or do I need to manually insert something ?

You might want to update your Cuda app, x32f is really old and hardly any better than Stock, For a GTX460SE, try the x41zc_Cuda42 app, it'll be fastest:

http://jgopt.org

setiathome_CUDA: Found 1 CUDA device(s): Device 1: GeForce GTX 460 SE, 1024 MiB, regsPerBlock 32768 computeCap 2.1, multiProcs 6 clockRate = 1440000 setiathome_CUDA: CUDA Device 1 specified, checking... Device 1: GeForce GTX 460 SE is okay SETI@home using CUDA accelerated device GeForce GTX 460 SE Priority of process raised successfully Priority of worker thread raised successfully size 8 fft, is a freaky powerspectrum size 16 fft, is a cufft plan size 32 fft, is a cufft plan size 64 fft, is a cufft plan size 128 fft, is a cufft plan size 256 fft, is a freaky powerspectrum size 512 fft, is a freaky powerspectrum size 1024 fft, is a freaky powerspectrum size 2048 fft, is a cufft plan size 4096 fft, is a cufft plan size 8192 fft, is a cufft plan size 16384 fft, is a cufft plan size 32768 fft, is a cufft plan size 65536 fft, is a cufft plan size 131072 fft, is a cufft plan ) _ _ _)_ o _ _ (__ (_( ) ) (_( (_ ( (_ ( not bad for a human... _) Multibeam x32f Preview, Cuda 3.0 Work Unit Info: ............... WU true angle range is : 0.424302


Claggy


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Message 1335262 - Posted: 6 Feb 2013, 21:36:20 UTC - in response to Message 1335255.
Last modified: 6 Feb 2013, 21:38:13 UTC

Ok , I downloaded that file , got winzip to unzip it , do I just run the application file in it ?
Lunatics_x41zc_win32_cuda42
or do I need to manually insert something ?


Copy all the files to the project directory, (I'm assuming you haven't got a recent Lunatics Installer) Open the MBCuda.aistub with Notepad, copy all the app_info info that lies between the <app_info> opening tag and the </app_info> closing tag,
Open your app_info with Notepad, then paste the info you copied from the MBCuda.aistub into your app_info making sure you overwrite the existing info for the Cuda app, Or PM me your app_info and i'll do it for you.

The other way of doing it (if you're installed the apps with a recent Lunatics Installer) is to copy the files to the project directory, then run aimerge.cmd, it'll merge all your .aistub's into one app_info.xml

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Message 1335266 - Posted: 6 Feb 2013, 21:52:34 UTC - in response to Message 1335262.
Last modified: 6 Feb 2013, 21:59:31 UTC

Edit--- I got a bunch of errors and had to restore the appinfo file back...
========================================================================
Ok , I think I did it right , Only problem is that just before I did That I was doing about 6 wu's at a time and now I'm ( maybe temporary ) only doing 2 gpu Wu's at a time again...


Copy all the files to the project directory, (I'm assuming you haven't got a recent Lunatics Installer) Open the MBCuda.aistub with Notepad, copy all the app_info info that lies between the <app_info> opening tag and the </app_info> closing tag,
Open your app_info with Notepad, then paste the info you copied from the MBCuda.aistub into your app_info making sure you overwrite the existing info for the Cuda app, Or PM me your app_info and i'll do it for you.

The other way of doing it (if you're installed the apps with a recent Lunatics Installer) is to copy the files to the project directory, then run aimerge.cmd, it'll merge all your .aistub's into one app_info.xml

Claggy[/quote]
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Message 1335273 - Posted: 6 Feb 2013, 22:28:58 UTC

Edit--- I got a bunch of errors and had to restore the appinfo file back...
========================================================================
Ok , I think I did it right , Only problem is that just before I did That I was doing about 6 wu's at a time and now I'm ( maybe temporary ) only doing 2 gpu Wu's at a time again...

The errors shown on your task page are VLAR expirations - that's a no-fault error. You had some "lost" tasks from a lost scheduler response that BOINC didn't receive. When the next request was worked, scheduler filled the gpu request first from your lost tasks, but won't send VLAR's to a Nvidia gpu. Instead, they are timed out on the server.

By your comment of running only 2, do you currently have any cpu tasks on hand? The website Tasks page shows cpu tasks assigned, but they may be lost tasks (ghosts). If you have cpu tasks on hand but it won't crunch them, you may have inadvertently messed up the 6.03 section when you edited app_info.xml.

Might want to take up Claggy's offer for help on the app_info.xml file.
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Message 1335276 - Posted: 6 Feb 2013, 22:39:55 UTC - in response to Message 1335273.

I did send him the appinfo file by IM , i restored the orig app info file and have got some cpu tasks going now for a total of 6 wu's combined at a time.
from the event log it was showing a bunch of intel tasks or something erroring out. I'll try that new stuff when Claggy gets back to me...

Edit--- I got a bunch of errors and had to restore the appinfo file back...
========================================================================
Ok , I think I did it right , Only problem is that just before I did That I was doing about 6 wu's at a time and now I'm ( maybe temporary ) only doing 2 gpu Wu's at a time again...

The errors shown on your task page are VLAR expirations - that's a no-fault error. You had some "lost" tasks from a lost scheduler response that BOINC didn't receive. When the next request was worked, scheduler filled the gpu request first from your lost tasks, but won't send VLAR's to a Nvidia gpu. Instead, they are timed out on the server.

By your comment of running only 2, do you currently have any cpu tasks on hand? The website Tasks page shows cpu tasks assigned, but they may be lost tasks (ghosts). If you have cpu tasks on hand but it won't crunch them, you may have inadvertently messed up the 6.03 section when you edited app_info.xml.

Might want to take up Claggy's offer for help on the app_info.xml file.


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Message 1335280 - Posted: 6 Feb 2013, 22:59:16 UTC - in response to Message 1335276.

I did send him the appinfo file by IM , i restored the orig app info file and have got some cpu tasks going now for a total of 6 wu's combined at a time.
from the event log it was showing a bunch of intel tasks or something erroring out. I'll try that new stuff when Claggy gets back to me...

Edit--- I got a bunch of errors and had to restore the appinfo file back...
========================================================================
Ok , I think I did it right , Only problem is that just before I did That I was doing about 6 wu's at a time and now I'm ( maybe temporary ) only doing 2 gpu Wu's at a time again...

The errors shown on your task page are VLAR expirations - that's a no-fault error. You had some "lost" tasks from a lost scheduler response that BOINC didn't receive. When the next request was worked, scheduler filled the gpu request first from your lost tasks, but won't send VLAR's to a Nvidia gpu. Instead, they are timed out on the server.

By your comment of running only 2, do you currently have any cpu tasks on hand? The website Tasks page shows cpu tasks assigned, but they may be lost tasks (ghosts). If you have cpu tasks on hand but it won't crunch them, you may have inadvertently messed up the 6.03 section when you edited app_info.xml.

Might want to take up Claggy's offer for help on the app_info.xml file.


Those errors that you have if you look are listed in red text and are not your fault at all but an inhouse setup that times out VLAR from being sent to your GPU.

Now if those errors are list in black text then the problem is at your end.

Cheers.
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Message 1335281 - Posted: 6 Feb 2013, 22:59:25 UTC - in response to Message 1335276.

I did send him the appinfo file by IM , i restored the orig app info file and have got some cpu tasks going now for a total of 6 wu's combined at a time.
from the event log it was showing a bunch of intel tasks or something erroring out. I'll try that new stuff when Claggy gets back to me...

Edit--- I got a bunch of errors and had to restore the appinfo file back...
========================================================================
Ok , I think I did it right , Only problem is that just before I did That I was doing about 6 wu's at a time and now I'm ( maybe temporary ) only doing 2 gpu Wu's at a time again...

The errors shown on your task page are VLAR expirations - that's a no-fault error. You had some "lost" tasks from a lost scheduler response that BOINC didn't receive. When the next request was worked, scheduler filled the gpu request first from your lost tasks, but won't send VLAR's to a Nvidia gpu. Instead, they are timed out on the server.

By your comment of running only 2, do you currently have any cpu tasks on hand? The website Tasks page shows cpu tasks assigned, but they may be lost tasks (ghosts). If you have cpu tasks on hand but it won't crunch them, you may have inadvertently messed up the 6.03 section when you edited app_info.xml.

Might want to take up Claggy's offer for help on the app_info.xml file.


I haven't had any PM's from you.

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Message 1335294 - Posted: 6 Feb 2013, 23:36:31 UTC - in response to Message 1335281.

Ok , I clicked on your name on left side of post where it says send message and resent the file... hope it goes thru this time.
thanks

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Message 1335296 - Posted: 6 Feb 2013, 23:46:00 UTC - in response to Message 1335294.

Ok , I clicked on your name on left side of post where it says send message and resent the file... hope it goes thru this time.
thanks

PM sent,

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Message 1335308 - Posted: 7 Feb 2013, 0:22:06 UTC - in response to Message 1335296.

Hey Claggy , I replaced the app info (after saving a copy of the old file) , and was going to change the six 1's to all .5 's there seems to be a lot of intel (platform>windows_intelx86</platform>) in that appinfo file...

app_name>setiathome_enhanced</app_name>
<version_num>609</version_num>
<platform>windows_intelx86</platform>
<plan_class>cuda23</plan_class>
<avg_ncpus>0.040000</avg_ncpus>
<max_ncpus>0.040000</max_ncpus>
<coproc>
<type>CUDA</type>
<count>1</count>
</coproc>

Maybe that was why I was seeing a lot of errors that mentioned intel in the event log earlier... all the places that i thought I was supposed to change the 1 to .5 to run 2 WU's at a time on my card seems to say intel... LOL , Just a thought...

Ok , I clicked on your name on left side of post where it says send message and resent the file... hope it goes thru this time.
thanks

PM sent,

Claggy


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Message 1335313 - Posted: 7 Feb 2013, 0:37:09 UTC - in response to Message 1335308.

The platform entries aren't anything to worry about, they are there just far backward compatibility across 32bit and 64bit OS's/Boinc versions, so any work marked up as windows_intelx86 or windows_x86_64 platforms are still done and don't get lost and have to be resent.

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Message 1335969 - Posted: 9 Feb 2013, 0:46:32 UTC - in response to Message 1335313.

The platform entries aren't anything to worry about, they are there just far backward compatibility across 32bit and 64bit OS's/Boinc versions, so any work marked up as windows_intelx86 or windows_x86_64 platforms are still done and don't get lost and have to be resent.

Claggy


Hey Claggy

This seems to be working ok , I just have 2 (Completed, validation inconclusive)
since the server started sending the cuda_fermi WU's , Maybe that is a normal occurence with this type of WU ?

No Invalid's so far , just the 2 Completed, validation inconclusive WU's.
GPU is running about 10 C warmer , Increased speed of GPU fan to compensate , It is a pretty steady 54/55 C now.
Thanks Claggy for your help with this...
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Message 1336041 - Posted: 9 Feb 2013, 5:33:07 UTC - in response to Message 1335969.

EDIT - The two inconclusive WU's is Now 5 of them...
I really hope this is a common thing , instead of a glitch in my program...


Hey Claggy

This seems to be working ok , I just have 2 (Completed, validation inconclusive)
since the server started sending the cuda_fermi WU's , Maybe that is a normal occurence with this type of WU ?

No Invalid's so far , just the 2 Completed, validation inconclusive WU's.
GPU is running about 10 C warmer , Increased speed of GPU fan to compensate , It is a pretty steady 54/55 C now.
Thanks Claggy for your help with this...[/quote]

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