Smartphone Crunching (Reprise) |
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Message boards : Number crunching : Smartphone Crunching (Reprise)
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I remember one nugget of info in the original thread, and it was Raistmer saying that as long as (or especially if?) the chips become OpenCL capable it'll make more sense. To that I remember replying that "Bruce Wayne" Tegra (Tegra 4) was rumored to be OpenCL. For some reason the Wikipedia page I had linked to has no mention of OpenCL for Tegra 4 anymore, but the grapevine is buzzing: | |
| ID: 1321911 · | |
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I didnt have a smart phone for that old thread but I do now. I still think it will be just a novelty. I left a app running by accident when i put the phone on the charger. It got hot as heck and never did charge the battery. Until the processors get a lot better and battery life is improved I dont see large scale crunching. And I would not do any on a phone anyway. Thats not why I have smart phone. | |
| ID: 1321914 · | |
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While smartphone crunching is technically possible I doubt that it is a practical proposition due to the amount of processing required to cope with a work unit and the limited battery life of a smartphone. | |
| ID: 1322122 · | |
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LOL, yeah. When I see how quickly the battery of my Samsung gets zapped by just playing a 3D Tetris clone, or Angry Birds, I don't even want to crunch anything on it. 20 minutes of game play and a fully charged battery --coming off the USB wire-- is at 55%. | |
| ID: 1322140 · | |
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...but will not boinc on mobile devices be ideal for such as Quake Catcher? | |
| ID: 1322173 · | |
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Only if you aren't jogging at the time... | |
| ID: 1322236 · | |
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For the forseeable future it's pretty much a given that when smartphone/tablet crunching takes off, it'll only make sense to do so when charging the device. My only gripe with this (theoretical ATM) scenario is that these devices have integrated batteries (to help make the devices slimmer I guess). And batteries dislike heat... | |
| ID: 1322239 · | |
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I don't know if they do crunch on smartphone here... | |
| ID: 1322392 · | |
LOL, yeah. When I see how quickly the battery of my Samsung gets zapped by just playing a 3D Tetris clone, or Angry Birds, I don't even want to crunch anything on it. 20 minutes of game play and a fully charged battery --coming off the USB wire-- is at 55%. Bear in mind that a computer's USB port only provides a maximum of 500mA. If you have a wall charger for the phone, it's probably capable of supplying more current and will keep the battery charged. If the phone didn't come with one, some bluetooth devices do. A car charger also supplies enough juice. As for heat, my phone has been overheating for almost a year just while doing things it's supposed to be able to do, sometimes even with its display off. If really necessary, I either blow cool air at it or take the back off and *carefully* dab water all over the battery. It's amazing how quickly it evaporates. Removing the battery to protect it from the heat is not an option; the phone shuts off without it, even when plugged in. ____________ David Sitting on my butt while others boldly go, Waiting for a message from a small furry creature from Alpha Centauri. | |
| ID: 1322810 · | |
Bear in mind that a computer's USB port only provides a maximum of 500mA. If you have a wall charger for the phone, it's probably capable of supplying more current and will keep the battery charged. I don't play the games on the phone when it's plugged in, I play them when I'm away from home, or sitting on the toilet... Then the battery is zapped pretty quickly. Mind, without the gaming, and just using it for phoning or having it on standby, the battery lasts pretty long. Some of my other games also zap the battery a lot less than the 3D ones. ____________ Jord - BOINC FAQ Service - BOINC User Wiki Real is just a matter of perception. | |
| ID: 1322817 · | |
... I play them when I'm away from home, or ... Oh no!!! Intense fire-fight, a Zaphod three fingered click required to save the game and... Kersplosh! Fizz crackle gurgle gurgle... :-( Is that why there must be no mains outlets or mains devices within arms reach...? ;-) Keep searchin', Martin ____________ Mandriva Linux A user friendly OS! See new freedom Mageia2 The Future is what We make IT (GPLv3) | |
| ID: 1323279 · | |
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Well how about this | |
| ID: 1323703 · | |
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The client already exists for Andoid: NativeBOINC. I'm not sure what projects are being run, but the stats they have on the site show some devices with a higher RAC than most of my machines. | |
| ID: 1323722 · | |
The client already exists for Andoid: NativeBOINC. I'm not sure what projects are being run, but the stats they have on the site show some devices with a higher RAC than most of my machines. Interesting -- I have temporary access to an ARM cluster... ____________ | |
| ID: 1323729 · | |
The client already exists for Andoid: NativeBOINC. I'm not sure what projects are being run, but the stats they have on the site show some devices with a higher RAC than most of my machines. Milkyway for example, see this thread. PrimeGrid runs fine AFAIK and WUProp runs also on Android and that gives us a short list of projects that run on ARM/Android. ____________ . | |
| ID: 1323934 · | |
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I'm running MilkyWay@home on G-tablet, WUprops and SubsetSum on Samsung mini phone. | |
| ID: 1324044 · | |
The client already exists for Andoid: NativeBOINC. I'm not sure what projects are being run, but the stats they have on the site show some devices with a higher RAC than most of my machines. I ran some Milkyway & Primegrid on my phone when I first tested the client a while back. I didn't have any issues with my old MyTouch 3G Slide. Looking further into that stats list the project SubsetSum@Home looks to be the one cranking out the highest RAC for these devices, or the users are dedicating most of their time to that project for these devices. ____________ SETI@home classic workunits: 93,865 CPU time: 863,447 hours Join the BP6/VP6 User Group today! | |
| ID: 1324110 · | |
Bear in mind that a computer's USB port only provides a maximum of 500mA. If you have a wall charger for the phone, it's probably capable of supplying more current... Note that by its specification USB 3.0 ports can supply up to 900 mA when transferring data, and 1.5 A when in "battery charge" mode. ____________ | |
| ID: 1324131 · | |
Bear in mind that a computer's USB port only provides a maximum of 500mA. If you have a wall charger for the phone, it's probably capable of supplying more current... The current battery charge specification states 5A as the maximum. However the specification sheets for Molex's micro USB connectors state they have a maximum capacity of 1.8A. Which is also the maximum capacity stated in the old Battery Charging Specification from '07. ____________ SETI@home classic workunits: 93,865 CPU time: 863,447 hours Join the BP6/VP6 User Group today! | |
| ID: 1324149 · | |
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Meh... Sorry guys, false alarm: | |
| ID: 1325511 · | |
Message boards : Number crunching : Smartphone Crunching (Reprise)
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