Drive (Aug 11 2011) |
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Message boards : Technical News : Drive (Aug 11 2011)
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Okay, we didn't fix the HE connections problem, but are getting closer to understanding what's going on. Basically our router down at the PAIX keeps getting a corrupted routing table. We reboot it, which flushes the pipes, but this only "evolves" the issue: people who couldn't connect before now can, but people who could connect before now cannot, or people don't see any change in behavior. This is likely due to a mixture of: (a) low memory on this old router, (b) our ridiculously high, constant rate of traffic, and perhaps also (c) a broken default route. | |
| ID: 1139085 · | |
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Thanks for the update Matt, | |
| ID: 1139093 · | |
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Thanks for the update Matt, and thanks to the SETI@home crew for all your long hours of hard work ... Best Wishes Byron. | |
| ID: 1139094 · | |
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Thanks for the update Matt. | |
| ID: 1139104 · | |
Thanks for the update Matt. Maybe we should shoot for replacing the on campus routers as well. In the event high bandwidth could be utilized. ____________ SETI@home classic workunits: 93,865 CPU time: 863,447 hours Join the BP6/VP6 User Group today! | |
| ID: 1139123 · | |
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Thanks for the update. | |
| ID: 1139139 · | |
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Once again, Thanks For The Update Matt ! | |
| ID: 1139230 · | |
I'll be on the road (all over the Eastern North America in September, all over Europe in October) playing keyboards/guitar with the band Secret Chiefs 3. It's been a crazy month thus far getting ready for that. Les Claypool? Faith No More? Who know you were so cool Matt? Let me know when you make it to Ozzy Osbourne and I'll book the first flight out there and be your groupie, carrying your instruments. ;-D | |
| ID: 1139235 · | |
Part of reducing our traffic means breaking open our splitter code. Basically, one of the seven beams down at Arecibo has been busted for a while, thus causing a much-higher-than-normal rate of noisy workunits. How many units per 1,000 (or 10,000 etc) are noisy? I myself haven't seen many noisy Work Units- a couple of times i've had a group of 5-8 that only ran for 10-20secs before finishing- but this is out of 2,500-3,000 Work Units in the cache at that time. What i have been seeing is a lot more shorties than in the past- ie WUs that take only 3 min or less to run on my video card. The work mix, apart from a burst of almost nothing but shorties a week or two a go, appears to be a mix of some longer running WUs but a much higher percentage of shorter running WUs, with very little middle of the range WUs at all (although over the last few days there have been a few more mid runtime WUs than there have been). Also the fact that my caches have only been full a couple of times over the last month would also be contributing to the extended periods of high traffic- the frequent glitches that have been bringing the system down, or limiting WU production, or limiting it's allocation mean that the caches just haven't had a chance to re-fill. Many of the faster systems would be having the same problem- the cache just isn't filling up as something occurs that stops it from getting work- but it's still processing work at a significant rate. So when Seti comes up again, it's wiped out the gains it made in builkding up it's cache since the last outage. I suspect that if the system was able to remain up without any slowdowns in work production or allocation between weekly outages then after 2 weeks the traffic would drop off considerably as all the faster machines would have finally been able to fill their caches. ____________ Grant Darwin NT. | |
| ID: 1139276 · | |
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What kind of router are we speaking of here? What is in place now? What might a good replacement be? | |
| ID: 1140675 · | |
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| ID: 1140698 · | |
I'll be on the road (all over the Eastern North America in September, all over Europe in October) playing keyboards/guitar with the band Secret Chiefs 3. It's been a crazy month thus far getting ready for that. Matts site Enjoy it Matt, you've earned it. We'll welcome you back later in the year. ____________ Damsel Rescuer, Kitty Patron, Raccoon Friend, Uli Fan, Julie Supporter, ES99 Admirer, Dishonourable Mentions ** | |
| ID: 1140772 · | |
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Matt, Thanks for all you've been doing to keep S@H running. | |
| ID: 1140843 · | |
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Touring with SC3 ! | |
| ID: 1141266 · | |
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I don't know if it's even possible, but during the software blanking stage of cleaning the tapes up before splitting them, is it even possible to prevent APs that are 100% blanked from even being sent out? That's 16MB of data transfer that can be saved for every WU affected by it. My machines are nowhere near power crunchers, but I still pick up a handful of those WUs back-to-back every now and then. | |
| ID: 1141275 · | |
Thanks for the update Matt, Here's an example of an (Anonymous) host which should be penalised for producing invalid results: hostid=3378825 It has a Phenom II X6 1055T CPU and three Cayman GPU's, most of it's MB CPU tasks are inconclusive/invalid, as are it's ATI Astropulse GPU tasks, It has 765 AP tasks in it's list, 24 of those are valid, 60 invalid, and 673 pending tasks most of which only took a few hundred seconds if that, and it still has a Max tasks per day of 100 for ATI AP, The counts for CPU Multibeam are hardly any better, and that also has a Max tasks per day of 100, Claggy | |
| ID: 1143602 · | |
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ok | |
| ID: 1143853 · | |
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Hello to all. Since the project is down at the moment, and I am out of work, I think I'll just back out of the program for a short time. Got a lot of things going on here at the moment, and so, I'm shutting down for a while. All work units that I had are now, "CRUNCHED" and sent back in. I'll be back though ! Thanks ! | |
| ID: 1144112 · | |
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I have been crunching with SETI@home on and off for a while now. Whenever there was major issues that brought the project down, these guys (Matt et. al.) always pulled through to get the project up and running again, whether it be sooner or later. I have faith that they will pull through this problem as well. | |
| ID: 1144152 · | |
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Well Said....... Well said INDEED !!!! | |
| ID: 1144168 · | |
Message boards : Technical News : Drive (Aug 11 2011)
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