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More of the Same (Jul 09 2009)
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Virtual Boss* Send message Joined: 4 May 08 Posts: 417 Credit: 6,440,287 RAC: 0 |
is'nt the current upload/download server set to allow you to download or upload 2 workunits at a time .. would setting it to 1 at a time help a little and there is no need to download or upload at 200+kbps when it would get there at 10kbps ( numbers are just out of my head ) so traffic shaping or setting a upload/download speed limit would ease the burden... That is not a server setting. It is a setting in the client that can be changed with cc_config.xml. I changed my clients to 1 a long time ago. Flying high with Team Sicituradastra. |
BMaytum Send message Joined: 3 Apr 99 Posts: 104 Credit: 4,382,041 RAC: 2 |
Well I'm very happy to report that BOINC (6.6.36, 32-bit Windows) and Lunatics' optimized Seti-at-Home (2 CPUs + 1x GPU) ran flawlessly all weekend (11 & 12 July), and so far today also. No network hiccups at all for me (10 miles from Berzerkely), and only a few times when no work was available (even so my 0.25 day cache never ran dry). Cheers! Sabertooth Z77, i7-3770K@4.2GHz, GTX680, W8.1Pro x64 P5N32-E SLI, C2D E8400@3Ghz, GTX580, Win7SP1Pro x64 & PCLinuxOS2015 x64 |
HAL9000 Send message Joined: 11 Sep 99 Posts: 6534 Credit: 196,805,888 RAC: 57 |
Well I'm very happy to report that BOINC (6.6.36, 32-bit Windows) and Lunatics' optimized Seti-at-Home (2 CPUs + 1x GPU) ran flawlessly all weekend (11 & 12 July), and so far today also. No network hiccups at all for me (10 miles from Berzerkely), and only a few times when no work was available (even so my 0.25 day cache never ran dry). Cheers! Could I pester you for the stuff for the cuda app to put into app_info.xml? SETI@home classic workunits: 93,865 CPU time: 863,447 hours Join the [url=http://tinyurl.com/8y46zvu]BP6/VP6 User Group[ |
Richard Haselgrove Send message Joined: 4 Jul 99 Posts: 14644 Credit: 200,643,578 RAC: 874 |
Could I pester you for the stuff for the cuda app to put into app_info.xml? The stuff you need is in the stickies in Number Crunching: specifically, message 894765 |
Richard Haselgrove Send message Joined: 4 Jul 99 Posts: 14644 Credit: 200,643,578 RAC: 874 |
Well, after two days of very smooth running - Cricket has spiked to 93.9 Mbits, and new 'tapes' have appeared on the Server Status page - four splitters are running. And uploads are borked again..... Matt: While the Arecibo recorder is still off-line (any news on that?), and you're having to drag all these tapes out of archival storage - is there any point in splitting them at full tilt? If you only ran one AP splitter at a time while working through the archive, (a) the archive would last longer, and (b) the bandwidth hit would be lower. |
Bill Walker Send message Joined: 4 Sep 99 Posts: 3868 Credit: 2,697,267 RAC: 0 |
Does the MB and AP data come from the same tapes? In other words, Do you load a tape once and produce MP and AP work units from it? Does that fix the ratio of MB to AP, unless you want to load tapes more than once? |
Nicolas Send message Joined: 30 Mar 05 Posts: 161 Credit: 12,985 RAC: 0 |
So, when oh when are our Macs going to get the Cuda access so that we can start crunching faster? I've got two Intel Macs rarin' to go and so do a lot of the rest of us from the looks of your stats. Since we don't have Snow Leopard yet, there's no way yet to access the GPU for Boinc. Got a time frame in mind? For BOINC to recognize the CUDA card, there needs to be 64-bit CUDA drivers/libraries for Mac. 32-bit won't do, even though the CPU can run 32-bit code. There are no such drivers yet. You're welcome to ask nVidia if they have a timeframe in mind. Once that exists, someone still has to port and test SETI CUDA app on Mac... Contribute to the Wiki! |
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