More of the Same (Jul 09 2009)


log in

Advanced search

Message boards : Technical News : More of the Same (Jul 09 2009)

Previous · 1 · 2 · 3
Author Message
Profile Virtual Boss*
Volunteer tester
Avatar
Send message
Joined: 4 May 08
Posts: 417
Credit: 6,198,796
RAC: 468
Australia
Message 917353 - Posted: 13 Jul 2009, 14:00:01 UTC - in response to Message 917352.

is'nt the current upload/download server set to allow you to download or upload 2 workunits at a time .. would setting it to 1 at a time help a little and there is no need to download or upload at 200+kbps when it would get there at 10kbps ( numbers are just out of my head ) so traffic shaping or setting a upload/download speed limit would ease the burden...


That is not a server setting. It is a setting in the client that can be changed with cc_config.xml. I changed my clients to 1 a long time ago.
____________
Flying high with Team Sicituradastra.

Profile BMaytum
Volunteer tester
Avatar
Send message
Joined: 3 Apr 99
Posts: 100
Credit: 3,858,813
RAC: 4,339
United States
Message 917370 - Posted: 13 Jul 2009, 15:49:29 UTC
Last modified: 13 Jul 2009, 16:15:09 UTC

Well I'm very happy to report that BOINC (6.6.36, 32-bit Windows) and Lunatics' optimized Seti-at-Home (2 CPUs + 1x GPU) ran flawlessly all weekend (11 & 12 July), and so far today also. No network hiccups at all for me (10 miles from Berzerkely), and only a few times when no work was available (even so my 0.25 day cache never ran dry). Cheers!
____________
Sabertooth Z77, i7-3770K@4.2GHz, GTX680, W8.1Pro x64
P5N32-E SLI, C2D E8400@3Ghz, GTX580, Win7SP1Pro x64 & PCLinuxOS2014 x86

Profile HAL9000
Volunteer tester
Avatar
Send message
Joined: 11 Sep 99
Posts: 4429
Credit: 118,855,682
RAC: 139,025
United States
Message 917381 - Posted: 13 Jul 2009, 16:30:50 UTC - in response to Message 917370.

Well I'm very happy to report that BOINC (6.6.36, 32-bit Windows) and Lunatics' optimized Seti-at-Home (2 CPUs + 1x GPU) ran flawlessly all weekend (11 & 12 July), and so far today also. No network hiccups at all for me (10 miles from Berzerkely), and only a few times when no work was available (even so my 0.25 day cache never ran dry). Cheers!


Could I pester you for the stuff for the cuda app to put into app_info.xml?
____________
SETI@home classic workunits: 93,865 CPU time: 863,447 hours

Join the BP6/VP6 User Group today!

Richard HaselgroveProject donor
Volunteer tester
Send message
Joined: 4 Jul 99
Posts: 8631
Credit: 51,501,208
RAC: 48,207
United Kingdom
Message 917388 - Posted: 13 Jul 2009, 17:23:41 UTC - in response to Message 917381.

Could I pester you for the stuff for the cuda app to put into app_info.xml?

The stuff you need is in the stickies in Number Crunching: specifically, message 894765

Richard HaselgroveProject donor
Volunteer tester
Send message
Joined: 4 Jul 99
Posts: 8631
Credit: 51,501,208
RAC: 48,207
United Kingdom
Message 917407 - Posted: 13 Jul 2009, 18:19:17 UTC
Last modified: 13 Jul 2009, 18:42:39 UTC

Well, after two days of very smooth running - Cricket has spiked to 93.9 Mbits, and new 'tapes' have appeared on the Server Status page - four splitters are running.

And uploads are borked again.....

Matt: While the Arecibo recorder is still off-line (any news on that?), and you're having to drag all these tapes out of archival storage - is there any point in splitting them at full tilt? If you only ran one AP splitter at a time while working through the archive, (a) the archive would last longer, and (b) the bandwidth hit would be lower.

Profile Bill Walker
Avatar
Send message
Joined: 4 Sep 99
Posts: 3397
Credit: 2,147,236
RAC: 2,198
Canada
Message 917422 - Posted: 13 Jul 2009, 18:42:25 UTC - in response to Message 917407.

Does the MB and AP data come from the same tapes? In other words, Do you load a tape once and produce MP and AP work units from it? Does that fix the ratio of MB to AP, unless you want to load tapes more than once?
____________

Nicolas
Avatar
Send message
Joined: 30 Mar 05
Posts: 160
Credit: 10,335
RAC: 0
Argentina
Message 918323 - Posted: 16 Jul 2009, 1:49:04 UTC - in response to Message 916930.

So, when oh when are our Macs going to get the Cuda access so that we can start crunching faster? I've got two Intel Macs rarin' to go and so do a lot of the rest of us from the looks of your stats. Since we don't have Snow Leopard yet, there's no way yet to access the GPU for Boinc. Got a time frame in mind?

For BOINC to recognize the CUDA card, there needs to be 64-bit CUDA drivers/libraries for Mac. 32-bit won't do, even though the CPU can run 32-bit code.

There are no such drivers yet. You're welcome to ask nVidia if they have a timeframe in mind.

Once that exists, someone still has to port and test SETI CUDA app on Mac...
____________

Contribute to the Wiki!

Previous · 1 · 2 · 3

Message boards : Technical News : More of the Same (Jul 09 2009)

Copyright © 2014 University of California