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Technical News :
Blanding (Jan 12 2009)
Message board moderation
Author | Message |
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Matt Lebofsky Send message Joined: 1 Mar 99 Posts: 1444 Credit: 957,058 RAC: 0 |
A rather quiet weekend, though the astropulse validator seems to have gotten locked up on something. Josh and Eric and looking into that. This morning was a little weird. An old UPS we were using as a glorified power strip just up and stopped working, thus removing power to various sundry items in our secondary lab which wouldn't have been a big deal but one of those items was a switch, so sidious and vader (and casper for that matter) disappeared from the network for a short while there. Nobody seemed to notice. In the afternoon Jeff and I plotted some physical server moves for tomorrow's outage. We'll see how much we get done - and as always we take small steps with these big projects. Various cuda-related items were discussed in our server meeting today. A bug that was causing the triplet overflows was found, and the blue screen of death issue with slower nVidia boards is getting a workaround. New client and application releases in the near future should clear some of this up. Back to work - which means plotting lots of radar data for me. - Matt -- BOINC/SETI@home network/web/science/development person -- "Any idiot can have a good idea. What is hard is to do it." - Jeanne-Claude |
Borgholio Send message Joined: 2 Aug 99 Posts: 654 Credit: 18,623,738 RAC: 45 |
Question, is the "triplet overflow" bug you mention the same as the problem with VLAR workunits crashing CUDA and possibly the video driver too? You will be assimilated...bunghole! |
Dr. C.E.T.I. Send message Joined: 29 Feb 00 Posts: 16019 Credit: 794,685 RAC: 0 |
. . . Thanks to All of You @ Berkeley - Accolades to Each for the Hard Work Thanks for the Updates Matt . . . BOINC Wiki . . . Science Status Page . . . |
Richard Haselgrove Send message Joined: 4 Jul 99 Posts: 14649 Credit: 200,643,578 RAC: 874 |
Question, is the "triplet overflow" bug you mention the same as the problem with VLAR workunits crashing CUDA and possibly the video driver too? No, they are two separate bugs - but Matt's post suggests that both are being addressed. |
Borgholio Send message Joined: 2 Aug 99 Posts: 654 Credit: 18,623,738 RAC: 45 |
I thought that the VLAR bug affected all Nvidia cards regardless of the speed of the chip? You will be assimilated...bunghole! |
Eric Korpela Send message Joined: 3 Apr 99 Posts: 1382 Credit: 54,506,847 RAC: 60 |
Definitely two different bugs. New app is going into beta shortly. Eric @SETIEric@qoto.org (Mastodon) |
Borgholio Send message Joined: 2 Aug 99 Posts: 654 Credit: 18,623,738 RAC: 45 |
So the VLAR bug is going to be looked at after this next release? You will be assimilated...bunghole! |
Geek@Play Send message Joined: 31 Jul 01 Posts: 2467 Credit: 86,146,931 RAC: 0 |
Oh........I get it!!! Blanding, Utah of course!!! Boinc....Boinc....Boinc....Boinc.... |
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