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The reason that 0 to 0 does not work is to fix a multi proocessor bug. If a reasonable amount of time is set for the queue, and you have a slow multi processor computer (I have 2 dual 200Mhz machines in my mix) one of the CPUs is constantly starved unless a notice of an idle CPU is sent to the server. This notice is sent by incrementing the work time request to 1 second from 0 seconds. As you can see if a single processor requests 0 seconds with an idle CPU, the time is incremented to 1 second, and a WU is delivered.
jm7 |